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2024-01-15 12:14:55 +01:00
commit 215030f626
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#pragma once
#include "html/html_window.hpp"
class launcher final
{
public:
enum class mode
{
none,
singleplayer,
multiplayer,
server,
// Surrogates
survival,
zombies,
};
launcher();
mode run() const;
private:
mode mode_ = mode::none;
html_window main_window_;
void select_mode(mode mode);
void create_main_menu();
static std::string load_content(int res);
};