Surprisingly, the function can crash in multiple places. In this case, it's going out of bounds on the msg->data pointer.
Sometimes it happens earlier in the function when another field of the msg_t struct is null.
Surprisingly, the function can crash in multiple places. In this case, it's going out of bounds on the msg->data pointer.
Sometimes it happens earlier in the function when another field of the msg_t struct is null.
[s1-mod_0.0.1_20250706_074331.dmp](/attachments/1a2883ae-5d41-448d-bf02-98f18bfce7c3)
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Known to be caused by watching killcams when you get killed by a bot - Workaround: disable killcams for bots only?
Surprisingly, the function can crash in multiple places. In this case, it's going out of bounds on the msg->data pointer.
Sometimes it happens earlier in the function when another field of the msg_t struct is null.
s1-mod_0.0.1_20250706_074331.dmp
0x14044F762
This happens 100% of the time on Steam @ 14044f762
s1_mp64_ship.exe.25932.dmp.zip
TODO: disable killcams if attacker is a bot
This will stop complaints for a bit (I hope)
1d680fbfde