Files
s1-mod/src/client/game/engine/sv_game.hpp
2025-01-30 13:22:45 +01:00

8 lines
211 B
C++

#pragma once
namespace game::engine
{
void SV_SendServerCommand(mp::client_t* cl, svscmd_type type, const char* fmt, ...);
void SV_GameSendServerCommand(char clientNum, svscmd_type type, const char* text);
}