init
This commit is contained in:
156
ui_scripts/hud_info/settings.lua
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156
ui_scripts/hud_info/settings.lua
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@@ -0,0 +1,156 @@
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local pcoptions = require("LUI.PCOptions")
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game:addlocalizedstring("LUA_MENU_FPS", "FPS Counter")
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game:addlocalizedstring("LUA_MENU_FPS_DESC", "Show FPS Counter")
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game:addlocalizedstring("LUA_MENU_LATENCY", "Server Latency")
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game:addlocalizedstring("LUA_MENU_LATENCY_DESC", "Show server latency")
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pcoptions.VideoOptionsFeeder = function()
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local items = {
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pcoptions.OptionFactory(
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"ui_r_displayMode",
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"@LUA_MENU_DISPLAY_MODE",
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nil,
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{
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{
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text = "@LUA_MENU_MODE_FULLSCREEN",
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value = "fullscreen"
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},
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{
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text = "@LUA_MENU_MODE_WINDOWED_NO_BORDER",
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value = "windowed_no_border"
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},
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{
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text = "@LUA_MENU_MODE_WINDOWED",
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value = "windowed"
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}
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},
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nil,
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true
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),
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pcoptions.SliderOptionFactory(
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"profileMenuOption_blacklevel",
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"@MENU_BRIGHTNESS",
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"@MENU_BRIGHTNESS_DESC1",
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SliderBounds.PCBrightness.Min,
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SliderBounds.PCBrightness.Max,
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SliderBounds.PCBrightness.Step,
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function(element)
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element:processEvent({
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name = "brightness_over",
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immediate = true
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})
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end,
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function(element)
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element:processEvent({
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name = "brightness_up",
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immediate = true
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})
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end,
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true,
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nil,
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"brightness_updated"
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),
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pcoptions.OptionFactoryProfileData(
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"renderColorBlind",
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"profile_toggleRenderColorBlind",
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"@LUA_MENU_COLORBLIND_FILTER",
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"@LUA_MENU_COLOR_BLIND_DESC",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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},
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nil,
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false
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)
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}
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if Engine.IsMultiplayer() and not Engine.IsZombiesMode() then
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table.insert(items, pcoptions.OptionFactory(
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"cg_paintballFx",
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"@LUA_MENU_PAINTBALL",
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"@LUA_MENU_PAINTBALL_DESC",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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},
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nil,
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false,
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false
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))
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end
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table.insert(items, pcoptions.OptionFactory(
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"cg_infobar_ping",
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"@LUA_MENU_LATENCY",
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"@LUA_MENU_LATENCY_DESC",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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},
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function()
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Engine.GetLuiRoot():processEvent({
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name = "update_hud_infobar_settings"
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})
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end,
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false,
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false
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))
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table.insert(items, pcoptions.OptionFactory(
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"cg_infobar_fps",
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"@LUA_MENU_FPS",
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"@LUA_MENU_FPS_DESC",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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},
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function()
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Engine.GetLuiRoot():processEvent({
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name = "update_hud_infobar_settings"
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})
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end,
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false,
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false
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))
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table.insert(items, {
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type = "UIGenericButton",
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id = "option_advanced_video",
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properties = {
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style = GenericButtonSettings.Styles.GlassButton,
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button_text = Engine.Localize("@LUA_MENU_ADVANCED_VIDEO"),
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desc_text = "",
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button_action_func = pcoptions.ButtonMenuAction,
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text_align_without_content = LUI.Alignment.Left,
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menu = "advanced_video"
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}
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})
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return items
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end
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