if (game:issingleplayer() or Engine.InFrontend()) then return end function GetPartyMaxPlayers() return Engine.GetDvarInt("sv_maxclients") end local scoreboard = LUI.mp_hud.Scoreboard scoreboard.maxPlayersOnTeam = GetTeamLimitForMaxPlayers(GetPartyMaxPlayers()) scoreboard.scoreColumns.ping = { width = Engine.IsZombiesMode() and 90 or 60, title = "LUA_MENU_PING", getter = function (scoreinfo) return scoreinfo.ping == 0 and "BOT" or tostring(scoreinfo.ping) end } local getcolumns = scoreboard.getColumnsForCurrentGameMode scoreboard.getColumnsForCurrentGameMode = function(a1) local columns = getcolumns(a1) if (Engine.IsZombiesMode()) then table.insert(columns, scoreboard.scoreColumns.ping) end return columns end