#include maps\mp\_utility;
#include common_scripts\utility;

main()
{
	level thread setup_audio();

	level.aud_piston_ent	   = [];
	level.aud_piston_ent[ 1 ] = Spawn( "script_origin", ( 249, -2260, 1418 ) );
	level.aud_piston_ent[ 2 ] = Spawn( "script_origin", ( 249, -1996, 1418 ) );
	level.aud_piston_ent[ 3 ] = Spawn( "script_origin", ( -225, -1996, 1418 ) );
	level.aud_piston_ent[ 4 ] = Spawn( "script_origin", ( -225, -2260, 1418 ) );
	
}

setup_audio()
{
	//AmbientPlay( "amb_mp_levity_ext" );
}

event_aud(pistons)
{
	playSoundAtPos((0, -2225, 1311), "mp_levity_hanger_door_verb");
	playSoundAtPos((0, -2225, 1311), "mp_levity_hanger_door");
	//wait(0.8);
	
//	foreach ( piston_ent in level.aud_piston_ent )
//	{
//	level.aud_piston_ent thread play_loop_sound_on_entity ("mp_levity_hanger_mech_piston");
//	}
}