s1-scripts-dev/raw/maps/mp/_exo_hover.gsc
2025-05-21 16:23:17 +02:00

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\_snd_common_mp;
exo_hover_think() // self = player
{
level endon( "game_ended" );
self endon( "death" );
self endon( "disconnect" );
self endon( "joined_team" );
self endon( "faux_spawn" );
self endon( "exo_hover_taken" );
if ( !self HasWeapon( level.hoverWeapon ) )
return;
exo_hover_init();
//battery discharge starts and ends in runtime for hover
for( ;; )
{
if ( self BatteryIsInUse( level.hoverWeapon ) == false )
self waittillmatch ( "battery_discharge_begin", level.hoverWeapon );
self.exo_hover_on = true;
// Need to handle this here because Exo Hover is not processed like a grenade as other Exo Abilities are.
maps\mp\gametypes\_gamelogic::setHasDoneCombat( self, true );
self.pers["numberOfTimesHoveringUsed"]++;
self maps\mp\_exo_battery::set_exo_ability_hud_omnvar( level.hoverWeapon, "ui_exo_battery_toggle", 1 );
self thread maps\mp\_exo_battery::update_exo_battery_hud( level.hoverWeapon );
self thread exo_hover_update();
self thread play_exo_hover_vfx();
//Handle SFX
if ( self _hasPerk( "specialty_exo_blastsuppressor" ) )
{
self snd_message( "mp_suppressed_exo_hover" );
}
else
{
self snd_message( "mp_regular_exo_hover" );
}
self thread end_exo_hover_on_notifies();
if ( self BatteryIsInUse( level.hoverWeapon ) == true )
self waittillmatch ( "battery_discharge_end", level.hoverWeapon );
self maps\mp\_exo_battery::set_exo_ability_hud_omnvar( level.hoverWeapon, "ui_exo_battery_toggle", 0 );
self.exo_hover_on = false;
self notify( "stop_exo_hover_effects" ); // ending Exo Hover vfx, sfx, rumble
}
}
exo_hover_init()
{
self BatterySetDischargeScale( level.hoverWeapon, 1.0 );
maxCharge = self BatteryGetSize( level.hoverWeapon );
if ( self GetTacticalWeapon() == level.hoverWeapon )
{
self SetClientOmnvar( "exo_ability_nrg_req0", 0 );
self SetClientOmnvar( "exo_ability_nrg_total0", maxCharge );
self SetClientOmnvar( "ui_exo_battery_level0", maxCharge );
}
else if ( self GetLethalWeapon() == level.hoverWeapon )
{
self SetClientOmnvar( "exo_ability_nrg_req1", 0 );
self SetClientOmnvar( "exo_ability_nrg_total1", maxCharge );
self SetClientOmnvar( "ui_exo_battery_level1", maxCharge );
}
if ( !IsDefined( level.regular_exo_hover_vfx ) )
{
level.regular_exo_hover_vfx = LoadFX( "vfx/smoke/exohover_exhaust_continuous" );
}
if ( !IsDefined( level.suppressed_exo_hover_vfx ) )
{
level.suppressed_exo_hover_vfx = LoadFX( "vfx/smoke/exohover_exhaust_continuous_suppressed" );
}
}
end_exo_hover_on_notifies() // self = player
{
self endon( "stop_exo_hover_effects" );
self waittill_any( "death", "disconnect", "joined_team", "faux_spawn", "exo_hover_taken" );
self maps\mp\_exo_battery::set_exo_ability_hud_omnvar( level.hoverWeapon, "ui_exo_battery_toggle", 0 );
self.exo_hover_on = false;
self notify( "stop_exo_hover_effects" ); // ending Exo Hover vfx, sfx, rumble
}
take_exo_hover() //self = player
{
level.hoverWeapon = "exohover_equipment_mp";
if ( isdefined ( level.isHorde ) )
level.hoverWeapon = "exohoverhorde_equipment_mp";
self notify( "kill_battery" );
self notify( "exo_hover_taken" );
self takeWeapon( level.hoverWeapon );
}
give_exo_hover() //self = player
{
level.hoverWeapon = "exohover_equipment_mp";
if ( isdefined ( level.isHorde ) )
level.hoverWeapon = "exohoverhorde_equipment_mp";
self giveWeapon( level.hoverWeapon );
self thread exo_hover_think();
}
exo_hover_update() // self = player
{
level endon( "game_ended" );
self endon( "disconnect" );
self endon( "death" );
self endon( "joined_team" );
self endon( "faux_spawn" );
self endon( "exo_hover_taken" );
self endon( "stop_exo_hover_effects" );
dischargeRate = self BatteryGetDischargeRate( level.hoverWeapon );
maxBattery = self BatteryGetSize( level.hoverWeapon );
Assert( dischargeRate > 0 );
while ( true )
{
self PlayRumbleOnEntity( "damage_heavy" );
velocity = self GetVelocity();
latSpeed = Length2D( velocity );
minSpeed = 1.0;
if ( level.gametype == "horde" )
{
if ( IsDefined( self.hordeExoBattery ) )
minSpeed = 1.0 + ( self.hordeExoBattery * -0.1 );
}
self BatterySetDischargeScale( level.hoverWeapon, max( minSpeed, (maxBattery * latSpeed) / (GetDvarInt( "hover_max_travel_distance", 350 ) * dischargeRate) ) );
wait( 0.1 );
}
}
play_exo_hover_vfx() // self = player
{
level endon( "game_ended" );
hover_type = 0;
if ( self _hasPerk( "specialty_exo_blastsuppressor" ) )
{
hover_type = 1;
hover_vfx = SpawnLinkedFx( level.suppressed_exo_hover_vfx, self, "tag_jetpack" );
}
else
{
hover_vfx = SpawnLinkedFx( level.regular_exo_hover_vfx, self, "tag_jetpack" );
}
TriggerFX( hover_vfx );
self waittill_any( "disconnect", "death", "joined_team", "faux_spawn", "exo_hover_taken", "stop_exo_hover_effects" );
if ( IsDefined( hover_vfx ) )
hover_vfx delete();
}