gametype_setting timelimit 5 gametype_setting scorelimit 250 gametype_setting teamCount 2 gametype_setting maxPlayerEventsPerMinute 8 gametype_setting autoDestroyTime 60 // Lifetime gametype_setting captureTime 0 gametype_setting objectiveSpawnTime 0 // Activation Delay gametype_setting randomObjectiveLocations 0 // 2 = Linear gametype_setting scorePerPlayer 0 // 0 = Constant, 1 = Additive (score for each player) gametype_setting timePausesWhenInZone 1 gametype_setting kothMode 1 gametype_setting scoreHeroPowerGainFactor 0.45 //Score earned towards Hero Weapons and Abilities are multiplied by this factor in Hardpoint gametype_setting scoreHeroPowerTimeFactor 0.45 gametype_setting gameAdvertisementRuleScorePercent 20 gametype_setting gameAdvertisementRuleTimeLeft 1.5