// from dm gametype_setting useEmblemInsteadOfFactionIcon 1 gametype_setting voipEveryoneHearsEveryone 1 // sas gametype_setting allowInGameTeamChange 0 gametype_setting disableClassSelection 1 gametype_setting disableweapondrop 1 gametype_setting gunSelection 1 gametype_setting loadoutKillStreaksEnabled 0 gametype_setting playerNumlives 0 gametype_setting pointsPerPrimaryKill 10 gametype_setting pointsPerSecondaryKill 10 gametype_setting pointsPerPrimaryGrenadeKill 5 gametype_setting pointsPerMeleeKill 5 gametype_setting roundlimit 1 gametype_setting spectateType 3 gametype_setting scorelimit 0 gametype_setting roundStartExplosiveDelay 0 gametype_setting timelimit 5 gametype_setting wagermatchhud 1 gametype_setting teamCount 1 gametype_setting forceRadar 1 gametype_setting roundStartExplosiveDelay 0 gametype_setting disableVehicleSpawners 1 gametype_setting gameAdvertisementRuleScorePercent 35 gametype_setting gameAdvertisementRuleTimeLeft 1.5