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Include windows.h before other Win32 header files
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@@ -35,15 +35,14 @@
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// Neither MSVC nor MinGW provide `mmap`
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#if defined(_MSC_VER) || defined(__MINGW32__)
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// clang-format off
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// (we need these `include`s in this order)
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#define WIN32_LEAN_AND_MEAN // include less from windows.h
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// clang-format off: maintain `include` order
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#define WIN32_LEAN_AND_MEAN // Include less from `windows.h`
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#include <windows.h> // target architecture
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#include <fileapi.h> // CreateFileA
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#include <winbase.h> // CreateFileMappingA
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#include <memoryapi.h> // MapViewOfFile
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#include <handleapi.h> // CloseHandle
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// clang-format on
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#include <fileapi.h> // CreateFileA
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#include <handleapi.h> // CloseHandle
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#include <memoryapi.h> // MapViewOfFile
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#include <winbase.h> // CreateFileMappingA
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static char *mapFile(int fd, std::string const &path, size_t) {
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void *mappingAddr = nullptr;
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@@ -27,10 +27,13 @@
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#include <spawn.h>
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#include <unistd.h>
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#else
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#define WIN32_LEAN_AND_MEAN // Include less from `windows.h` to avoid conflicts
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// clang-format off: maintain `include` order
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#define WIN32_LEAN_AND_MEAN // Include less from `windows.h`
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#include <windows.h>
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// clang-format on
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#include <errhandlingapi.h>
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#include <processthreadsapi.h>
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#undef max // This macro conflicts with `std::numeric_limits<...>::max()`
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#endif
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