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Properly check if a symbol's full name is too long
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@@ -154,12 +154,14 @@ struct sSymbol *createsymbol(char *s)
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* Creates the full name of a local symbol in a given scope, by prepending
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* the name with the parent symbol's name.
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*/
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static size_t fullSymbolName(char *output, size_t outputSize, char *localName,
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static void fullSymbolName(char *output, size_t outputSize, char *localName,
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const struct sSymbol *scope)
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{
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const struct sSymbol *parent = scope->pScope ? scope->pScope : scope;
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int n = snprintf(output, outputSize, "%s%s", parent->tzName, localName);
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return snprintf(output, outputSize, "%s%s", parent->tzName, localName);
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if (n >= (int)outputSize)
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fatalerror("Symbol too long");
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}
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/*
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@@ -561,9 +563,6 @@ void sym_AddSet(char *tzSym, int32_t value)
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void sym_AddLocalReloc(char *tzSym)
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{
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if (pScope) {
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if (strlen(tzSym) + strlen(pScope->tzName) > MAXSYMLEN)
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fatalerror("Symbol too long");
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char fullname[MAXSYMLEN + 1];
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fullSymbolName(fullname, sizeof(fullname), tzSym, pScope);
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