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Implement base palette ID
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@@ -43,6 +43,7 @@ struct Options {
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uint32_t right() const { return left + width * 8; }
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uint32_t bottom() const { return top + height * 8; }
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} inputSlice{0, 0, 0, 0}; // -L (margins in clockwise order, like CSS)
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uint8_t basePalID = 0; // -l
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std::array<uint16_t, 2> maxNbTiles{UINT16_MAX, 0}; // -N
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uint16_t nbPalettes = 8; // -n
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std::string output{}; // -o
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