mirror of
https://github.com/gbdev/rgbds.git
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Build everything as C++ (#1176)
This commit is contained in:
542
src/asm/output.cpp
Normal file
542
src/asm/output.cpp
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@@ -0,0 +1,542 @@
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/* SPDX-License-Identifier: MIT */
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// Outputs an objectfile
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#include <assert.h>
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#include <errno.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include "asm/charmap.hpp"
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#include "asm/fstack.hpp"
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#include "asm/main.hpp"
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#include "asm/output.hpp"
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#include "asm/rpn.hpp"
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#include "asm/section.hpp"
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#include "asm/symbol.hpp"
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#include "asm/warning.hpp"
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#include "error.hpp"
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#include "linkdefs.hpp"
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#include "platform.hpp" // strdup
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struct Patch {
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struct FileStackNode const *src;
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uint32_t lineNo;
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uint32_t offset;
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struct Section *pcSection;
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uint32_t pcOffset;
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uint8_t type;
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uint32_t rpnSize;
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uint8_t *rpn;
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struct Patch *next;
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};
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struct Assertion {
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struct Patch *patch;
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struct Section *section;
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char *message;
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struct Assertion *next;
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};
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char *objectName;
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struct Section *sectionList;
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// Linked list of symbols to put in the object file
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static struct Symbol *objectSymbols = NULL;
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static struct Symbol **objectSymbolsTail = &objectSymbols;
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static uint32_t nbSymbols = 0; // Length of the above list
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static struct Assertion *assertions = NULL;
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static struct FileStackNode *fileStackNodes = NULL;
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// Count the number of sections used in this object
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static uint32_t countSections(void)
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{
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uint32_t count = 0;
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for (struct Section const *sect = sectionList; sect; sect = sect->next)
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count++;
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return count;
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}
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// Count the number of patches used in this object
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static uint32_t countPatches(struct Section const *sect)
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{
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uint32_t r = 0;
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for (struct Patch const *patch = sect->patches; patch != NULL;
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patch = patch->next)
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r++;
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return r;
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}
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// Count the number of assertions used in this object
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static uint32_t countAsserts(void)
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{
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struct Assertion *assert = assertions;
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uint32_t count = 0;
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while (assert) {
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count++;
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assert = assert->next;
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}
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return count;
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}
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// Write a long to a file (little-endian)
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static void putlong(uint32_t i, FILE *f)
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{
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putc(i, f);
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putc(i >> 8, f);
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putc(i >> 16, f);
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putc(i >> 24, f);
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}
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// Write a NULL-terminated string to a file
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static void putstring(char const *s, FILE *f)
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{
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while (*s)
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putc(*s++, f);
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putc(0, f);
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}
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static uint32_t getNbFileStackNodes(void)
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{
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return fileStackNodes ? fileStackNodes->ID + 1 : 0;
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}
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void out_RegisterNode(struct FileStackNode *node)
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{
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// If node is not already registered, register it (and parents), and give it a unique ID
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while (node->ID == (uint32_t)-1) {
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node->ID = getNbFileStackNodes();
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if (node->ID == (uint32_t)-1)
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fatalerror("Reached too many file stack nodes; try splitting the file up\n");
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node->next = fileStackNodes;
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fileStackNodes = node;
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// Also register the node's parents
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node = node->parent;
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if (!node)
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break;
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}
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}
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void out_ReplaceNode(struct FileStackNode *node)
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{
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(void)node;
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#if 0
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This is code intended to replace a node, which is pretty useless until ref counting is added...
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struct FileStackNode **ptr = &fileStackNodes;
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// The linked list is supposed to have decrementing IDs, so iterate with less memory reads,
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// to hopefully hit the cache less. A debug check is added after, in case a change is made
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// that breaks this assumption.
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for (uint32_t i = fileStackNodes->ID; i != node->ID; i--)
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ptr = &(*ptr)->next;
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assert((*ptr)->ID == node->ID);
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node->next = (*ptr)->next;
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assert(!node->next || node->next->ID == node->ID - 1); // Catch inconsistencies early
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// TODO: unreference the node
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*ptr = node;
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#endif
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}
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// Return a section's ID
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static uint32_t getsectid(struct Section const *sect)
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{
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struct Section const *sec = sectionList;
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uint32_t ID = 0;
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while (sec) {
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if (sec == sect)
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return ID;
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ID++;
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sec = sec->next;
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}
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fatalerror("Unknown section '%s'\n", sect->name);
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}
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static uint32_t getSectIDIfAny(struct Section const *sect)
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{
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return sect ? getsectid(sect) : (uint32_t)-1;
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}
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// Write a patch to a file
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static void writepatch(struct Patch const *patch, FILE *f)
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{
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assert(patch->src->ID != (uint32_t)-1);
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putlong(patch->src->ID, f);
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putlong(patch->lineNo, f);
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putlong(patch->offset, f);
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putlong(getSectIDIfAny(patch->pcSection), f);
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putlong(patch->pcOffset, f);
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putc(patch->type, f);
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putlong(patch->rpnSize, f);
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fwrite(patch->rpn, 1, patch->rpnSize, f);
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}
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// Write a section to a file
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static void writesection(struct Section const *sect, FILE *f)
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{
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putstring(sect->name, f);
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putlong(sect->size, f);
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bool isUnion = sect->modifier == SECTION_UNION;
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bool isFragment = sect->modifier == SECTION_FRAGMENT;
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putc(sect->type | isUnion << 7 | isFragment << 6, f);
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putlong(sect->org, f);
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putlong(sect->bank, f);
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putc(sect->align, f);
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putlong(sect->alignOfs, f);
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if (sect_HasData(sect->type)) {
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fwrite(sect->data, 1, sect->size, f);
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putlong(countPatches(sect), f);
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for (struct Patch const *patch = sect->patches; patch != NULL;
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patch = patch->next)
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writepatch(patch, f);
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}
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}
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static void freesection(struct Section const *sect)
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{
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if (sect_HasData(sect->type)) {
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struct Patch *patch = sect->patches;
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while (patch != NULL) {
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struct Patch *next = patch->next;
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free(patch->rpn);
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free(patch);
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patch = next;
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}
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}
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}
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// Write a symbol to a file
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static void writesymbol(struct Symbol const *sym, FILE *f)
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{
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putstring(sym->name, f);
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if (!sym_IsDefined(sym)) {
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putc(SYMTYPE_IMPORT, f);
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} else {
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assert(sym->src->ID != (uint32_t)-1);
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putc(sym->isExported ? SYMTYPE_EXPORT : SYMTYPE_LOCAL, f);
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putlong(sym->src->ID, f);
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putlong(sym->fileLine, f);
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putlong(getSectIDIfAny(sym_GetSection(sym)), f);
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putlong(sym->value, f);
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}
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}
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static void registerSymbol(struct Symbol *sym)
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{
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*objectSymbolsTail = sym;
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objectSymbolsTail = &sym->next;
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out_RegisterNode(sym->src);
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if (nbSymbols == (uint32_t)-1)
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fatalerror("Registered too many symbols (%" PRIu32
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"); try splitting up your files\n", (uint32_t)-1);
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sym->ID = nbSymbols++;
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}
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// Returns a symbol's ID within the object file
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// If the symbol does not have one, one is assigned by registering the symbol
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static uint32_t getSymbolID(struct Symbol *sym)
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{
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if (sym->ID == (uint32_t)-1 && !sym_IsPC(sym))
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registerSymbol(sym);
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return sym->ID;
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}
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static void writerpn(uint8_t *rpnexpr, uint32_t *rpnptr, uint8_t *rpn,
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uint32_t rpnlen)
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{
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char symName[512];
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for (size_t offset = 0; offset < rpnlen; ) {
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#define popbyte() rpn[offset++]
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#define writebyte(byte) rpnexpr[(*rpnptr)++] = byte
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uint8_t rpndata = popbyte();
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switch (rpndata) {
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struct Symbol *sym;
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uint32_t value;
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uint8_t b;
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size_t i;
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case RPN_CONST:
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writebyte(RPN_CONST);
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writebyte(popbyte());
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writebyte(popbyte());
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writebyte(popbyte());
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writebyte(popbyte());
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break;
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case RPN_SYM:
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i = 0;
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do {
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symName[i] = popbyte();
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} while (symName[i++]);
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// The symbol name is always written expanded
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sym = sym_FindExactSymbol(symName);
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if (sym_IsConstant(sym)) {
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writebyte(RPN_CONST);
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value = sym_GetConstantValue(symName);
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} else {
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writebyte(RPN_SYM);
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value = getSymbolID(sym);
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}
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writebyte(value & 0xFF);
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writebyte(value >> 8);
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writebyte(value >> 16);
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writebyte(value >> 24);
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break;
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case RPN_BANK_SYM:
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i = 0;
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do {
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symName[i] = popbyte();
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} while (symName[i++]);
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// The symbol name is always written expanded
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sym = sym_FindExactSymbol(symName);
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value = getSymbolID(sym);
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writebyte(RPN_BANK_SYM);
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writebyte(value & 0xFF);
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writebyte(value >> 8);
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writebyte(value >> 16);
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writebyte(value >> 24);
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break;
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case RPN_BANK_SECT:
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writebyte(RPN_BANK_SECT);
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do {
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b = popbyte();
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writebyte(b);
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} while (b != 0);
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break;
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case RPN_SIZEOF_SECT:
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writebyte(RPN_SIZEOF_SECT);
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do {
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b = popbyte();
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writebyte(b);
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} while (b != 0);
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break;
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case RPN_STARTOF_SECT:
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writebyte(RPN_STARTOF_SECT);
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do {
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b = popbyte();
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writebyte(b);
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} while (b != 0);
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break;
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default:
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writebyte(rpndata);
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break;
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}
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#undef popbyte
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#undef writebyte
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}
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}
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// Allocate a new patch structure and link it into the list
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// WARNING: all patches are assumed to eventually be written, so the file stack node is registered
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static struct Patch *allocpatch(uint32_t type, struct Expression const *expr, uint32_t ofs)
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{
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struct Patch *patch = (struct Patch *)malloc(sizeof(*patch));
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uint32_t rpnSize = expr->isKnown ? 5 : expr->rpnPatchSize;
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struct FileStackNode *node = fstk_GetFileStack();
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if (!patch)
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fatalerror("No memory for patch: %s\n", strerror(errno));
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patch->rpn = (uint8_t *)malloc(sizeof(*patch->rpn) * rpnSize);
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if (!patch->rpn)
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fatalerror("No memory for patch's RPN rpnSize: %s\n", strerror(errno));
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patch->type = type;
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patch->src = node;
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out_RegisterNode(node);
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patch->lineNo = lexer_GetLineNo();
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patch->offset = ofs;
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patch->pcSection = sect_GetSymbolSection();
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patch->pcOffset = sect_GetSymbolOffset();
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// If the rpnSize's value is known, output a constant RPN rpnSize directly
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if (expr->isKnown) {
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patch->rpnSize = rpnSize;
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// Make sure to update `rpnSize` above if modifying this!
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patch->rpn[0] = RPN_CONST;
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patch->rpn[1] = (uint32_t)(expr->val) & 0xFF;
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patch->rpn[2] = (uint32_t)(expr->val) >> 8;
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patch->rpn[3] = (uint32_t)(expr->val) >> 16;
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patch->rpn[4] = (uint32_t)(expr->val) >> 24;
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} else {
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patch->rpnSize = 0;
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writerpn(patch->rpn, &patch->rpnSize, expr->rpn, expr->rpnLength);
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}
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assert(patch->rpnSize == rpnSize);
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return patch;
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}
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// Create a new patch (includes the rpn expr)
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void out_CreatePatch(uint32_t type, struct Expression const *expr, uint32_t ofs, uint32_t pcShift)
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{
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struct Patch *patch = allocpatch(type, expr, ofs);
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// If the patch had a quantity of bytes output before it,
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// PC is not at the patch's location, but at the location
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// before those bytes.
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patch->pcOffset -= pcShift;
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patch->next = currentSection->patches;
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currentSection->patches = patch;
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}
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// Creates an assert that will be written to the object file
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bool out_CreateAssert(enum AssertionType type, struct Expression const *expr,
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char const *message, uint32_t ofs)
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{
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struct Assertion *assertion = (struct Assertion *)malloc(sizeof(*assertion));
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if (!assertion)
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return false;
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assertion->patch = allocpatch(type, expr, ofs);
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assertion->message = strdup(message);
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if (!assertion->message) {
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free(assertion);
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return false;
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}
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assertion->next = assertions;
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assertions = assertion;
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return true;
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}
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static void writeassert(struct Assertion *assert, FILE *f)
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{
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writepatch(assert->patch, f);
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putstring(assert->message, f);
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}
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static void freeassert(struct Assertion *assert)
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{
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free(assert->patch->rpn);
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free(assert->patch);
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free(assert);
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}
|
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static void writeFileStackNode(struct FileStackNode const *node, FILE *f)
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{
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putlong(node->parent ? node->parent->ID : (uint32_t)-1, f);
|
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putlong(node->lineNo, f);
|
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putc(node->type, f);
|
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if (node->type != NODE_REPT) {
|
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putstring(((struct FileStackNamedNode const *)node)->name, f);
|
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} else {
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struct FileStackReptNode const *reptNode = (struct FileStackReptNode const *)node;
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|
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putlong(reptNode->reptDepth, f);
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// Iters are stored by decreasing depth, so reverse the order for output
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for (uint32_t i = reptNode->reptDepth; i--; )
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putlong(reptNode->iters[i], f);
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}
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}
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|
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static void registerUnregisteredSymbol(struct Symbol *symbol, void *arg)
|
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{
|
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(void)arg; // sym_ForEach requires a void* parameter, but we are not using it.
|
||||
|
||||
// Check for symbol->src, to skip any built-in symbol from rgbasm
|
||||
if (symbol->src && symbol->ID == (uint32_t)-1) {
|
||||
registerSymbol(symbol);
|
||||
}
|
||||
}
|
||||
|
||||
// Write an objectfile
|
||||
void out_WriteObject(void)
|
||||
{
|
||||
FILE *f;
|
||||
if (strcmp(objectName, "-") != 0)
|
||||
f = fopen(objectName, "wb");
|
||||
else
|
||||
f = fdopen(STDOUT_FILENO, "wb");
|
||||
|
||||
if (!f)
|
||||
err("Couldn't write file '%s'", objectName);
|
||||
|
||||
// Also write symbols that weren't written above
|
||||
sym_ForEach(registerUnregisteredSymbol, NULL);
|
||||
|
||||
fprintf(f, RGBDS_OBJECT_VERSION_STRING);
|
||||
putlong(RGBDS_OBJECT_REV, f);
|
||||
|
||||
putlong(nbSymbols, f);
|
||||
putlong(countSections(), f);
|
||||
|
||||
putlong(getNbFileStackNodes(), f);
|
||||
for (struct FileStackNode const *node = fileStackNodes; node; node = node->next) {
|
||||
writeFileStackNode(node, f);
|
||||
if (node->next && node->next->ID != node->ID - 1)
|
||||
fatalerror("Internal error: fstack node #%" PRIu32 " follows #%" PRIu32
|
||||
". Please report this to the developers!\n",
|
||||
node->next->ID, node->ID);
|
||||
}
|
||||
|
||||
for (struct Symbol const *sym = objectSymbols; sym; sym = sym->next)
|
||||
writesymbol(sym, f);
|
||||
|
||||
for (struct Section *sect = sectionList; sect; sect = sect->next) {
|
||||
writesection(sect, f);
|
||||
freesection(sect);
|
||||
}
|
||||
|
||||
putlong(countAsserts(), f);
|
||||
struct Assertion *assert = assertions;
|
||||
|
||||
while (assert != NULL) {
|
||||
struct Assertion *next = assert->next;
|
||||
|
||||
writeassert(assert, f);
|
||||
freeassert(assert);
|
||||
assert = next;
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
// Set the objectfilename
|
||||
void out_SetFileName(char *s)
|
||||
{
|
||||
if (objectName)
|
||||
warnx("Overriding output filename %s", objectName);
|
||||
objectName = s;
|
||||
if (verbose)
|
||||
printf("Output filename %s\n", objectName);
|
||||
}
|
||||
Reference in New Issue
Block a user