Fix build compatibility for macOS 10.14 and below (#1280)

macOS 10.15 introduced full `std::filesystem::path` support.
Before that our use of it would cause the build to fail.
This was not caught because "-mmacosx-version-min=10.9" was only
being passed to clang++ for release builds.

This passes that flag in a new static CI test build, and introduces
a hack developed by @LIJI32 to silence the availability errors,
since we use features already available in macOS 10.9.

This means we are testing both "vanilla" building,
and building static binaries using the same configuration
as during release, which should help avoiding last-minute
surprises.
This commit is contained in:
Rangi
2023-12-29 16:47:11 -05:00
committed by GitHub
parent dc5d3a7342
commit 1f3985a164
5 changed files with 102 additions and 13 deletions

View File

@@ -0,0 +1,153 @@
name: "Create release artifacts"
on:
push:
tags:
- v[0-9]*
jobs:
windows:
runs-on: windows-2022
strategy:
matrix:
bits: [32, 64]
include:
- bits: 32
arch: x86
platform: Win32
- bits: 64
arch: x86_x64
platform: x64
fail-fast: false
steps:
- name: Get version from tag
shell: bash
run: | # Turn "vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
run: .github/scripts/get_win_deps.ps1
- uses: actions/cache@v3
id: cache
with:
path: |
zbuild
pngbuild
key: ${{ matrix.arch }}-${{ hashFiles('zlib/**', 'libpng/**') }}
- name: Build zlib
run: | # BUILD_SHARED_LIBS causes the output DLL to be correctly called `zlib1.dll`
cmake -S zlib -B zbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DBUILD_SHARED_LIBS=ON
cmake --build zbuild --config Release -j
if: steps.cache.outputs.cache-hit != 'true'
- name: Install zlib
run: |
cmake --install zbuild
- name: Build libpng
shell: bash
run: |
cmake -S libpng -B pngbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DPNG_SHARED=ON -DPNG_STATIC=OFF -DPNG_TESTS=OFF -DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIR="$PWD"/install_dir/include -DZLIB_LIBRARY="$PWD"/install_dir/lib/zlib.lib
cmake --build pngbuild --config Release -j
if: steps.cache.outputs.cache-hit != 'true'
- name: Install libpng
run: |
cmake --install pngbuild
- name: Build Windows binaries
shell: bash
run: |
cmake -S . -B build -A ${{ matrix.platform }} -DCMAKE_INSTALL_PREFIX=install_dir -DCMAKE_BUILD_TYPE=Release -DZLIB_LIBRARY="$PWD"/install_dir/lib/zlib.lib -DZLIB_INCLUDE_DIR="$PWD"/install_dir/include -DPNG_LIBRARY="$PWD"/install_dir/lib/libpng16.lib -DPNG_INCLUDE_DIR="$PWD"/install_dir/include
cmake --build build --config Release -j --verbose
cmake --install build --verbose --prefix install_dir --strip
- name: Package binaries
run: |
Compress-Archive -LiteralPath @("install_dir/bin/rgbasm.exe", "install_dir/bin/rgblink.exe", "install_dir/bin/rgbfix.exe", "install_dir/bin/rgbgfx.exe", "install_dir/bin/zlib1.dll", "install_dir/bin/libpng16.dll") "rgbds-${{ env.version }}-win${{ matrix.bits }}.zip"
- name: Upload Windows binaries
uses: actions/upload-artifact@v3
with:
name: win${{ matrix.bits }}
path: rgbds-${{ env.version }}-win${{ matrix.bits }}.zip
macos:
runs-on: macos-12
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh macos-latest
# We force linking libpng statically; the other libs are provided by macOS itself
- name: Build binaries
run: |
export PATH="/usr/local/opt/bison/bin:$PATH"
make -j CXXFLAGS="-O3 -flto -DNDEBUG -mmacosx-version-min=10.9 -I include/hacks" PKG_CONFIG="pkg-config --static" PNGLDLIBS="$(pkg-config --static --libs-only-L libpng | cut -c 3-)/libpng.a $(pkg-config --static --libs-only-l libpng | sed s/-lpng[0-9]*//g)" Q=
- name: Package binaries
run: |
zip --junk-paths rgbds-${{ env.version }}-macos-x86-64.zip rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload macOS binaries
uses: actions/upload-artifact@v3
with:
name: macos
path: rgbds-${{ env.version }}-macos-x86-64.zip
linux:
runs-on: ubuntu-20.04 # Oldest supported, for best glibc compatibility.
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh ubuntu-20.04
- name: Build binaries
run: |
make -j WARNFLAGS="-Wall -Wextra -pedantic -static" PKG_CONFIG="pkg-config --static" Q=
- name: Package binaries
run: |
tar caf rgbds-${{ env.version }}-linux-x86_64.tar.xz --transform='s#.*/##' rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload Linux binaries
uses: actions/upload-artifact@v3
with:
name: linux
path: rgbds-${{ env.version }}-linux-x86_64.tar.xz
release:
runs-on: ubuntu-latest
needs: [windows, macos, linux]
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Package sources
run: |
make dist Q=
ls
- uses: actions/download-artifact@v3
- name: Release
uses: softprops/action-gh-release@v1
with:
body: |
Please ensure that the four packages below work properly.
Once that's done, replace this text with the changelog, un-draft the release, and update the `release` branch.
By the way, if you forgot to update `include/version.hpp`, RGBASM's version test is gonna fail in the tag's regression testing! (Use `git push --delete origin <tag>` to delete it)
draft: true # Don't publish the release quite yet...
prerelease: ${{ contains(github.ref, '-rc') }}
files: |
win32/rgbds-${{ env.version }}-win32.zip
win64/rgbds-${{ env.version }}-win64.zip
macos/rgbds-${{ env.version }}-macos-x86_64.zip
linux/rgbds-${{ env.version }}-linux-x86_64.tar.xz
rgbds-${{ env.version }}.tar.gz
fail_on_unmatched_files: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}