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Don't unnecessarily initialize variables.
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@@ -70,15 +70,15 @@ main(int argc, char *argv[])
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bool resize = false;
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bool resize = false;
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bool setversion = false;
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bool setversion = false;
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char *title = NULL; /* game title in ASCII */
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char *title; /* game title in ASCII */
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char *id = NULL; /* game ID in ASCII */
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char *id; /* game ID in ASCII */
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char *newlicensee = NULL; /* new licensee ID, two ASCII characters */
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char *newlicensee; /* new licensee ID, two ASCII characters */
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int licensee = -1; /* old licensee ID */
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int licensee; /* old licensee ID */
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int cartridge = -1; /* cartridge hardware ID */
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int cartridge; /* cartridge hardware ID */
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int ramsize = -1; /* RAM size ID */
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int ramsize; /* RAM size ID */
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int version = -1; /* mask ROM version number */
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int version; /* mask ROM version number */
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int padvalue = -1; /* to pad the rom with if it changes size */
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int padvalue; /* to pad the rom with if it changes size */
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while ((ch = getopt(argc, argv, "Cci:jk:l:m:n:p:sr:t:v")) != -1) {
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while ((ch = getopt(argc, argv, "Cci:jk:l:m:n:p:sr:t:v")) != -1) {
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switch (ch) {
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switch (ch) {
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