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More consistent man pages
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@@ -492,7 +492,7 @@ Writing the final assembler state to a file:
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Or to multiple files:
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.Dl $ rgbasm -s equ,var:numbers.dump.asm -s equs:strings.dump.asm foo.asm
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.Sh BUGS
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Please report bugs on
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Please report bugs or mistakes in this documentation on
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.Lk https://github.com/gbdev/rgbds/issues GitHub .
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.Sh SEE ALSO
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.Xr rgbasm 5 ,
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@@ -328,7 +328,7 @@ will warn about and ignore
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.Fl j
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if used in combination with TPP1.
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.Sh BUGS
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Please report bugs on
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Please report bugs or mistakes in this documentation on
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.Lk https://github.com/gbdev/rgbds/issues GitHub .
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.Sh SEE ALSO
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.Xr rgbasm 1 ,
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@@ -840,9 +840,8 @@ $ rgbgfx level1.png -i tileset.2bpp -c gbc:tileset.pal -t level1.tilemap -a leve
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$ rgbgfx level2.png -i tileset.2bpp -c gbc:tileset.pal -t level2.tilemap -a level2.attrmap
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.Ed
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.Sh BUGS
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Please report bugs and mistakes in this man page on
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Please report bugs or mistakes in this documentation on
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.Lk https://github.com/gbdev/rgbds/issues GitHub .
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Bug reports and feature requests about RGBDS are also welcome!
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.Sh SEE ALSO
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.Xr rgbasm 1 ,
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.Xr rgblink 1 ,
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@@ -313,7 +313,7 @@ Here is a more complete example:
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.Pp
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.Dl $ rgblink -o bin/game.gb -n bin/game.sym -p 0xFF obj/title.o obj/engine.o
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.Sh BUGS
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Please report bugs on
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Please report bugs or mistakes in this documentation on
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.Lk https://github.com/gbdev/rgbds/issues GitHub .
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.Sh SEE ALSO
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.Xr rgbasm 1 ,
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