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Improve some wording slightly
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@@ -472,7 +472,7 @@ delim off
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.EN
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.EN
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Note that
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Note that
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.Fl n
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.Fl n
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only puts a limit on the amount of palettes, but does not fix this file's size.
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only caps how many palettes are generated (and thus this file's size), but fewer may be generated still.
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.Ss Tile map data
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.Ss Tile map data
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A tile map is an array of tile IDs, with one byte per tile ID.
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A tile map is an array of tile IDs, with one byte per tile ID.
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The first byte always corresponds to the ID of the tile in top-left corner of the input image; the second byte is either the ID of the tile to its right (by default), or below it
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The first byte always corresponds to the ID of the tile in top-left corner of the input image; the second byte is either the ID of the tile to its right (by default), or below it
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