Improve some wording slightly

This commit is contained in:
ISSOtm
2022-07-10 12:30:18 +02:00
parent b53c115ec2
commit 28fcef0ecd

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@@ -472,7 +472,7 @@ delim off
.EN .EN
Note that Note that
.Fl n .Fl n
only puts a limit on the amount of palettes, but does not fix this file's size. only caps how many palettes are generated (and thus this file's size), but fewer may be generated still.
.Ss Tile map data .Ss Tile map data
A tile map is an array of tile IDs, with one byte per tile ID. A tile map is an array of tile IDs, with one byte per tile ID.
The first byte always corresponds to the ID of the tile in top-left corner of the input image; the second byte is either the ID of the tile to its right (by default), or below it The first byte always corresponds to the ID of the tile in top-left corner of the input image; the second byte is either the ID of the tile to its right (by default), or below it