Mention ASMotor's continued development (#1643)

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Rangi
2025-02-01 21:39:19 +01:00
committed by GitHub
parent 03452c6d4f
commit 29ece2940d
2 changed files with 8 additions and 1 deletions

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@@ -137,9 +137,12 @@ The RGBDS source code file structure is as follows:
this version as [rgbds-linux](https://github.com/vegard/rgbds-linux). this version as [rgbds-linux](https://github.com/vegard/rgbds-linux).
- 2010-01-12: Anthony J. Bentley [forks](https://github.com/bentley) Nossum's - 2010-01-12: Anthony J. Bentley [forks](https://github.com/bentley) Nossum's
repository. The fork becomes the reference implementation of RGBDS. repository. The fork becomes the reference implementation of RGBDS.
- 2010-09-25: Sørensen continues development of
[ASMotor](https://github.com/asmotor/asmotor) to this day.
- 2015-01-18: stag019 begins implementing [RGBGFX](https://github.com/stag019/rgbgfx), - 2015-01-18: stag019 begins implementing [RGBGFX](https://github.com/stag019/rgbgfx),
a PNGtoGame Boy graphics converter, for eventual integration into RGBDS. a PNGtoGame Boy graphics converter, for eventual integration into RGBDS.
- 2016-09-05: RGBGFX is [integrated](https://github.com/gbdev/rgbds/commit/c3c31138ddbd8680d4e67957e387f2816798a71b) - 2016-09-05: RGBGFX is
[integrated](https://github.com/gbdev/rgbds/commit/c3c31138ddbd8680d4e67957e387f2816798a71b)
into Bentley's repository. into Bentley's repository.
- 2017-02-23: Bentley's repository is moved to the [rednex](https://github.com/rednex) - 2017-02-23: Bentley's repository is moved to the [rednex](https://github.com/rednex)
organization. organization.

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@@ -51,6 +51,10 @@ adapts the code to be more UNIX-like and releases this version as rgbds-linux.
forks Nossum's repository. forks Nossum's repository.
The fork becomes the reference implementation of RGBDS. The fork becomes the reference implementation of RGBDS.
.It .It
2010-09-25: S\(/orensen continues development of
.Lk https://github.com/asmotor/asmotor ASMotor
to this day.
.It
2015-01-18: 2015-01-18:
.An stag019 .An stag019
begins implementing RGBGFX, a PNGtoGame Boy graphics converter, for eventual integration into RGBDS. begins implementing RGBGFX, a PNGtoGame Boy graphics converter, for eventual integration into RGBDS.