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Traverse the charmap trie to reconstruct mappings instead of saving them (#1487)
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@@ -3,11 +3,13 @@
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#include "asm/charmap.hpp"
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#include <deque>
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#include <map>
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#include <stack>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unordered_map>
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#include <utility>
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#include "helpers.hpp"
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#include "util.hpp"
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@@ -28,8 +30,6 @@ struct CharmapNode {
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struct Charmap {
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std::string name;
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std::vector<CharmapNode> nodes; // first node is reserved for the root node
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// FIXME: strictly speaking, this is redundant, we could walk the trie to get mappings instead
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std::unordered_map<size_t, std::string> mappings; // keys are indexes of terminal nodes
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};
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static std::deque<Charmap> charmapList;
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@@ -42,13 +42,24 @@ bool charmap_ForEach(
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void (*mapFunc)(std::string const &),
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void (*charFunc)(std::string const &, std::vector<int32_t>)
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) {
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for (Charmap &charmap : charmapList) {
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mapFunc(charmap.name);
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for (size_t i = 0; i < charmap.nodes.size(); ++i) {
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if (CharmapNode const &node = charmap.nodes[i]; node.isTerminal())
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charFunc(charmap.mappings[i], node.value);
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for (Charmap const &charmap : charmapList) {
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// Traverse the trie depth-first to derive the character mappings in definition order
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std::map<size_t, std::string> mappings;
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for (std::stack<std::pair<size_t, std::string>> prefixes({{0, ""}}); !prefixes.empty();) {
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auto [nodeIdx, mapping] = std::move(prefixes.top());
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prefixes.pop();
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CharmapNode const &node = charmap.nodes[nodeIdx];
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if (node.isTerminal())
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mappings[nodeIdx] = mapping;
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for (unsigned c = 0; c < 256; c++) {
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if (size_t nextIdx = node.next[c]; nextIdx)
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prefixes.push({nextIdx, mapping + (char)c});
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}
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}
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mapFunc(charmap.name);
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for (auto [nodeIdx, mapping] : mappings)
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charFunc(mapping, charmap.nodes[nodeIdx].value);
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}
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return !charmapList.empty();
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}
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@@ -71,12 +82,10 @@ void charmap_New(std::string const &name, std::string const *baseName) {
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charmapMap[name] = charmapList.size();
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Charmap &charmap = charmapList.emplace_back();
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if (baseIdx != (size_t)-1) {
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if (baseIdx != (size_t)-1)
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charmap.nodes = charmapList[baseIdx].nodes; // Copies `charmapList[baseIdx].nodes`
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charmap.mappings = charmapList[baseIdx].mappings; // Copies `charmapList[baseIdx].mappings`
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} else {
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else
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charmap.nodes.emplace_back(); // Zero-init the root node
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}
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charmap.name = name;
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@@ -121,8 +130,6 @@ void charmap_Add(std::string const &mapping, std::vector<int32_t> &&value) {
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// Switch to and zero-init the new node
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nextIdxRef = charmap.nodes.size();
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nextIdx = nextIdxRef;
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// Save the mapping of this node
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charmap.mappings[charmap.nodes.size()] = mapping;
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// This may reallocate `charmap.nodes` and invalidate `nextIdxRef`,
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// which is why we keep the actual value in `nextIdx`
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charmap.nodes.emplace_back();
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