From 3ce06cd42417862d69f1df3b914aba5a09eddd72 Mon Sep 17 00:00:00 2001 From: Vegard Nossum Date: Thu, 11 Jun 2009 09:53:33 +0200 Subject: [PATCH] Added a README file Signed-off-by: Vegard Nossum --- README | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 README diff --git a/README b/README new file mode 100644 index 00000000..fa9af551 --- /dev/null +++ b/README @@ -0,0 +1,33 @@ +RGBDS-linux + +Copyright (C) 1997 Carsten Sorensen +Copyright (C) 1999 Justin Lloyd (?) +Copyright (C) 2009 Vegard Nossum + + +What is RGBDS-linux? +==================== + +RGBDS-linux is a revival of the "Rednex GameBoy Development System" (RGBDS), +a set of tools that allow you to compile your own games and programs for the +Nintendo GameBoy. + +RGBDS consists of an assembler (rgbdasm), a linker (xlink), a library manager +(xlib), and a tool for producing valid GameBoy ROM images (rgbfix). + +I _think_ this is the development history of RGBDS/ASMotor: + + * Around 1997, Carsten Sorensen (AKA SurfSmurf) writes ASMotor as a + general-purpose assembler/linker system for DOS/Win32 + + * Around 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to + read and produce Z80 assembly/machine code, and releases this + version as RGBDS. + +This (RGBDS-linux) is an adaption of RGBDS intended for use on GNU/Linux +systems. In short, we provide a project layout and user interface that is more +familiar to GNU/Linux users. Note that we make no attempt to retain backwards +compatibility with the original RGBDS, or even the possibility to run the +programs on DOS/Win32. + +Also expect improvements and bugfixes to make their way into the source code.