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https://github.com/gbdev/rgbds.git
synced 2025-11-20 10:12:06 +00:00
Make randtilegen and rgbgfx_test compile with MSVC
This commit is contained in:
@@ -29,8 +29,18 @@ option(MORE_WARNINGS "Turn on more warnings" OFF) # Ignored on MSVC
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if(MSVC)
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# MSVC's standard library triggers warning C5105,
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# "macro expansion producing 'defined' has undefined behavior"
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add_compile_options(/std:c11 /W1 /MP /wd5105)
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add_compile_options(/MP /wd5105)
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add_definitions(/D_CRT_SECURE_NO_WARNINGS)
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# Also, CMake appears not to pass the C11-enabling flag, so we must add it manually... but only for C!
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if(NOT CMAKE_C_FLAGS MATCHES "std:c11") # The flag may already have been injected by an earlier CMake invocation, so don't add it twice
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std:c11" CACHE STRING "Flags used by the C compiler during all build types." FORCE)
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endif()
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if(SANITIZERS)
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set(SAN_FLAGS /fsanitize=address)
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add_compile_options(${SAN_FLAGS})
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add_link_options(${SAN_FLAGS})
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endif()
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else()
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add_compile_options(-Wall -pedantic)
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add_definitions(-D_POSIX_C_SOURCE=200809L -D_ISOC11_SOURCE)
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@@ -41,7 +51,7 @@ else()
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-fsanitize=object-size -fsanitize=bool -fsanitize=enum
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-fsanitize=alignment -fsanitize=null -fsanitize=address)
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add_compile_options(${SAN_FLAGS})
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link_libraries(${SAN_FLAGS})
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add_link_options(${SAN_FLAGS})
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# A non-zero optimization level is desired in debug mode, but allow overriding it nonetheless
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# TODO: this overrides anything previously set... that's a bit sloppy!
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set(CMAKE_C_FLAGS_DEBUG "-g -Og -fno-omit-frame-pointer -fno-optimize-sibling-calls" CACHE STRING "" FORCE)
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2
Makefile
2
Makefile
@@ -129,7 +129,7 @@ rgbgfx: ${rgbgfx_obj}
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$Q${CXX} ${REALLDFLAGS} ${PNGLDFLAGS} -o $@ ${rgbgfx_obj} ${REALCXXFLAGS} -x c++ src/version.c ${PNGLDLIBS}
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test/gfx/randtilegen: test/gfx/randtilegen.c
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$Q${CC} ${REALLDFLAGS} ${PNGLDFLAGS} -o $@ $^ ${REALCFLAGS} -Wno-vla ${PNGCFLAGS} ${PNGLDLIBS}
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$Q${CC} ${REALLDFLAGS} ${PNGLDFLAGS} -o $@ $^ ${REALCFLAGS} ${PNGCFLAGS} ${PNGLDLIBS}
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test/gfx/rgbgfx_test: test/gfx/rgbgfx_test.cpp
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$Q${CXX} ${REALLDFLAGS} ${PNGLDFLAGS} -o $@ $^ ${REALCXXFLAGS} ${PNGLDLIBS}
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@@ -46,12 +46,14 @@
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# include <unistd.h>
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#endif
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/* MSVC doesn't support `[static N]` for array arguments from C99 */
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/* MSVC doesn't support `[static N]` for array arguments from C99 or C11 */
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#ifdef _MSC_VER
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# define MIN_NB_ELMS(N)
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# define ARR_QUALS(...)
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# define NONNULL(ptr) *ptr
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#else
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# define MIN_NB_ELMS(N) static (N)
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# define ARR_QUALS(...) __VA_ARGS__
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# define NONNULL(ptr) ptr[static 1]
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#endif
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@@ -1,8 +1,5 @@
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add_executable(randtilegen gfx/randtilegen.c)
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if(NOT MSVC)
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target_compile_options(randtilegen PRIVATE -Wno-vla)
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endif()
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add_executable(rgbgfx_test gfx/rgbgfx_test.cpp)
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@@ -14,7 +14,7 @@
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*/
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#include <assert.h>
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#include <inttypes.h>
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#include <errno.h>
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#include <limits.h>
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#include <png.h>
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#include <stdint.h>
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@@ -22,41 +22,138 @@
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#include <stdlib.h>
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#include <string.h>
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#include "helpers.h"
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#include "platform.h"
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FILE *rngRecorder; // File to which the random bytes will be read
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uint32_t randBits = 0; // Storage for bits read from the input stream but not yet used
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uint8_t randCount = 0; // How many bits are currently stored in the above
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#define STR(x) #x
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#define XSTR(x) STR(x)
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static uint32_t getRandomBits(uint8_t count) {
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// Trying to read one more byte with `randCount` at least this high will drop some bits!
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// If the count is no higher than that limit, then the loop is guaranteed to exit without
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// reading more bytes.
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assert(count <= sizeof(randBits) * 8 + 1);
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struct Attributes {
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unsigned char palette;
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unsigned char nbColors;
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};
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// Read bytes until we have enough bits to serve the request
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while (count > randCount) {
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int data = getchar();
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static unsigned long long randbits = 0;
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static unsigned char randcount = 0;
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static _Noreturn void fatal(char const *error) {
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fprintf(stderr, "FATAL: %s\n", error);
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exit(1);
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}
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static FILE *seed;
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static unsigned long long getRandomBits(unsigned count) {
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while (count > randcount) {
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// Get new random bytes from stdin (assumed to be a stream of random data) to fulfill the
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// random bits request
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int data = getc(seed);
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if (data == EOF) {
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exit(0);
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}
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randBits |= (uint32_t)data << randCount;
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randCount += 8;
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fputc(data, rngRecorder);
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randbits |= (unsigned long long)data << randcount;
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randcount += 8;
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}
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uint32_t result = randBits & (((uint32_t)1 << count) - 1);
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randBits >>= count;
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randCount -= count;
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unsigned long long result = randbits & ((1ull << count) - 1);
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randbits >>= count;
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randcount -= count;
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return result;
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}
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/**
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* Flush any remaining bits in the RNG storage
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static void generate_tile_attributes(struct Attributes * restrict attributes) {
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/*
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* Images have ten colors, grouped into two groups of 5 colors. The palette index indicates two
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* things: which one of those groups will be used, and which colors out of those 5 will be used
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* by the tile. The low bit indicates the group, and the rest of the value indicates the subset
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* of colors. The remainder of the number is treated as a bitfield, where each bit represents a
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* color: for instance, a value of 13 in the upper bits (binary 01101) indicates that colors 0,
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* 2 and 3 from that group will be used. Values of 0 and 31 are naturally invalid because they
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* indicate zero and five colors respectively, and 30 is also excluded to ensure that the
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* particular subset of colors 1, 2, 3 and 4 never shows up. This guarantees that every tile
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* will be representable using a palette containing color 0 (since those that don't contain
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* color 0 will have three colors at most), which in turn ensures that only 4 palettes per group
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* (and thus 8 total) are needed to cover the image: 0, 1, 2, 3; 0, 1, 2, 4; 0, 1, 3, 4; and 0,
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* 2, 3, 4. This also implies that making color 0 transparent (in both groups) adds a
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* transparent color to every palette.
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*/
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static void flushRng(void) {
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randCount = 0;
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randBits = 0;
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unsigned char pal;
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do {
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pal = getRandomBits(5);
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} while (pal == 0 || (pal > 29));
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attributes->palette = 2 * pal + getRandomBits(1);
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// Use an array to look up the number of colors in the palette; this is faster (and simpler)
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// than doing a population count over the bits
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static char const popcount[] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3,
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4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4};
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attributes->nbColors = popcount[pal];
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}
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static void generate_tile_data(unsigned char tiledata[ARR_QUALS(restrict) MIN_NB_ELMS(8)][8],
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unsigned colorcount) {
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switch (colorcount) {
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case 2: // 1bpp
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for (uint8_t y = 0; y < 8; y++) {
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for (uint8_t x = 0; x < 8; x++) {
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tiledata[y][x] = getRandomBits(1);
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}
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}
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break;
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case 4: // 2bpp
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for (uint8_t y = 0; y < 8; y++) {
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for (uint8_t x = 0; x < 8; x++) {
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tiledata[y][x] = getRandomBits(2);
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}
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}
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break;
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case 3: // 2bpp with resampling
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for (uint8_t y = 0; y < 8; y++) {
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for (uint8_t x = 0; x < 8; x++) {
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do {
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tiledata[y][x] = getRandomBits(2);
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} while (tiledata[y][x] == 3);
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}
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}
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}
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}
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// Can't mark as `const`, as the array type is otherwise not compatible (augh)
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static void
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copy_tile_data(unsigned char destination[ARR_QUALS(restrict) MIN_NB_ELMS(8)][8],
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unsigned char /* const */ source[ARR_QUALS(restrict) MIN_NB_ELMS(8)][8]) {
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// Apply a random rotation to the copy
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// coord ^ 7 = inverted coordinate; coord ^ 0 = regular coordinate
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unsigned xmask = getRandomBits(1) * 7;
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unsigned ymask = getRandomBits(1) * 7;
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for (unsigned y = 0; y < 8; y++) {
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for (unsigned x = 0; x < 8; x++) {
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destination[y][x] = source[y ^ ymask][x ^ xmask];
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}
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}
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}
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static void generate_palettes(uint16_t palettes[ARR_QUALS(restrict) MIN_NB_ELMS(60)][4]) {
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uint16_t colors[10];
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// Generate 10 random colors (two groups of 5 colors)
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for (unsigned p = 0; p < 10; p++) {
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colors[p] = getRandomBits(15);
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}
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// Potentially make the first color of each group transparent
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if (!getRandomBits(2)) {
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colors[0] |= 0x8000;
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colors[5] |= 0x8000;
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}
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for (unsigned p = 0; p < 60; p++) {
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uint16_t const *group = colors + 5 * (p & 1);
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uint16_t *palette = palettes[p];
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for (unsigned index = 0; index < 5; index++) {
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if (p & (2 << index)) {
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*(palette++) = group[index];
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}
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}
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}
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}
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/**
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@@ -66,14 +163,25 @@ static uint8_t _5to8(uint8_t five) {
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return five << 3 | five >> 2;
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}
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struct Attribute {
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unsigned char palette;
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unsigned char nbColors;
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};
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#define NB_TILES 10 * 10
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static void writePng(png_structp png, png_infop pngInfo, uint8_t width, uint8_t height, uint16_t palettes[][4], struct Attribute const *attributes, uint8_t tileData[][8][8]) {
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// Can't mark as `const`, as the array type is otherwise not compatible (augh)
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static void write_image(char const *filename, uint16_t /* const */ palettes[MIN_NB_ELMS(60)][4],
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unsigned char /* const */ (*tileData)[8][8],
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struct Attributes const *attributes, uint8_t width, uint8_t height) {
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uint8_t const nbTiles = width * height;
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png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop pngInfo = png_create_info_struct(png);
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if (setjmp(png_jmpbuf(png))) {
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fprintf(stderr, "FATAL: An error occurred while writing image \"%s\"", filename);
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exit(1);
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}
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FILE *file = fopen(filename, "wb");
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if (file == NULL) {
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fprintf(stderr, "FATAL: Failed to open \"%s\": %s\n", filename, strerror(errno));
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exit(1);
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}
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png_init_io(png, file);
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png_set_IHDR(png, pngInfo, width * 8, height * 8, 8, PNG_COLOR_TYPE_RGB_ALPHA,
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getRandomBits(1) ? PNG_INTERLACE_NONE : PNG_INTERLACE_ADAM7,
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@@ -82,19 +190,24 @@ static void writePng(png_structp png, png_infop pngInfo, uint8_t width, uint8_t
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// While it would be nice to write the image little by little, I really don't want to handle
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// interlacing myself. (We're doing interlacing to test that RGBGFX correctly handles it.)
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uint8_t const SIZEOF_PIXEL = 4; // Each pixel is 4 bytes (RGBA @ 8 bits/component)
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uint8_t data[height * 8 * width * 8 * SIZEOF_PIXEL];
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uint8_t *rowPtrs[height * 8];
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assert(width != 0);
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assert(height != 0);
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uint8_t *data = malloc(height * 8 * width * 8 * SIZEOF_PIXEL);
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uint8_t **rowPtrs = malloc(height * 8 * sizeof(*rowPtrs));
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if (data == NULL || rowPtrs == NULL) {
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fatal("Out of memory");
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}
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for (uint8_t y = 0; y < height * 8; ++y) {
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rowPtrs[y] = &data[y * width * 8 * SIZEOF_PIXEL];
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}
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for (uint8_t p = 0; p < nbTiles; p++) {
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uint8_t tx = 8 * (p % width), ty = 8 * (p / width);
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uint8_t const tx = 8 * (p % width), ty = 8 * (p / width);
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for (uint8_t y = 0; y < 8; y++) {
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uint8_t * const row = rowPtrs[ty + y];
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for (uint8_t x = 0; x < 8; x++) {
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uint8_t * const pixel = &row[(tx + x) * SIZEOF_PIXEL];
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uint16_t color = palettes[attributes[p].palette][tileData[p][y][x]];
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uint16_t const color = palettes[attributes[p].palette][tileData[p][y][x]];
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pixel[0] = _5to8(color & 0x1F);
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pixel[1] = _5to8(color >> 5 & 0x1F);
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pixel[2] = _5to8(color >> 10 & 0x1F);
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@@ -102,174 +215,106 @@ static void writePng(png_structp png, png_infop pngInfo, uint8_t width, uint8_t
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}
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}
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}
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png_set_rows(png, pngInfo, rowPtrs);
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png_write_png(png, pngInfo, PNG_TRANSFORM_IDENTITY, NULL);
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fclose(file);
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free(rowPtrs);
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free(data);
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png_destroy_write_struct(&png, &pngInfo);
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}
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static void generate_random_image(png_structp png, png_infop pngInfo) {
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struct Attribute attributes[NB_TILES];
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uint8_t tileData[NB_TILES][8][8];
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// These two are in tiles, not pixels, and in range [3; 10], hence `NB_TILES` above
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// Both width and height are 4-bit values, so nbTiles is 8-bit (OK!)
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uint8_t const width = getRandomBits(3) + 3, height = getRandomBits(3) + 3,
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nbTiles = width * height;
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for (uint8_t p = 0; p < nbTiles; p++) {
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uint8_t pal;
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do {
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pal = getRandomBits(5);
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} while (pal == 0 || (pal > 29));
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attributes[p].palette = 2 * pal + getRandomBits(1);
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// Population count (nb of bits set), the simple way
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static uint8_t const popcount[] = {1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
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1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4};
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attributes[p].nbColors = popcount[pal - 1];
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// Handle single-color tiles the simple way, without trying to pull more random bits
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if (attributes[p].nbColors < 2) {
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memset(tileData[p], 0, sizeof(tileData[p]));
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static void generate_random_image(char const *filename) {
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#define MIN_TILES_PER_SIDE 3
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#define MAX_TILES ((MIN_TILES_PER_SIDE + 7) * (MIN_TILES_PER_SIDE + 7))
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struct Attributes attributes[MAX_TILES];
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unsigned char tileData[MAX_TILES][8][8];
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uint8_t width = getRandomBits(3) + MIN_TILES_PER_SIDE,
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height = getRandomBits(3) + MIN_TILES_PER_SIDE;
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for (uint8_t tile = 0; tile < (width * height); tile++) {
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generate_tile_attributes(attributes + tile);
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// If a tile contains only one color, then there's no tile data to generate: all pixels will
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// use color 0
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if (attributes[tile].nbColors < 2) {
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memset(tileData[tile], 0, sizeof(tileData[tile]));
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continue;
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}
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uint8_t index, total;
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for (index = 0, total = 0; index < p; index++) {
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if (attributes[index].nbColors == attributes[p].nbColors) {
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// Find tiles with the same number of colors
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unsigned index = 0, total = 0;
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for (; index < tile; index++) {
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if (attributes[index].nbColors == attributes[tile].nbColors) {
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total++;
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}
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}
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// index == p at exit
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assert(index == tile); // This is used as a sentinel later on to indicate no tile was found
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if (total) {
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// If there are such tiles, there's a random chance that this tile will replicate one of
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// those tiles (potentially rotated)
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index = getRandomBits(8);
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if (index < total) {
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total = index + 1;
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for (index = 0; total; index++) {
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if (attributes[index].nbColors == attributes[p].nbColors) {
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if (attributes[index].nbColors == attributes[tile].nbColors) {
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total--;
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}
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if (!total) {
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}
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if (total == 0) {
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index--;
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}
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}
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} else {
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index = p;
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}
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}
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if (index != p) {
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unsigned rotation = getRandomBits(2);
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for (uint8_t y = 0; y < 8; y++) {
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for (uint8_t x = 0; x < 8; x++) {
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tileData[p][y][x] =
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tileData[index][y ^ ((rotation & 2) ? 7 : 0)][x ^ ((rotation & 1) ? 7 : 0)];
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}
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}
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} else {
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switch (attributes[p].nbColors) {
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case 2: // Two-color tiles only need one random bit per pixel
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for (uint8_t y = 0; y < 8; y++)
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for (uint8_t x = 0; x < 8; x++)
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tileData[p][y][x] = getRandomBits(1);
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break;
|
||||
case 4: // 4-color tiles can use two random bits per pixel
|
||||
for (uint8_t y = 0; y < 8; y++)
|
||||
for (uint8_t x = 0; x < 8; x++)
|
||||
tileData[p][y][x] = getRandomBits(2);
|
||||
break;
|
||||
case 3: // 3-color tiles must draw two random bits, but reject them if out of range
|
||||
for (uint8_t y = 0; y < 8; y++) {
|
||||
for (uint8_t x = 0; x < 8; x++) {
|
||||
do {
|
||||
index = getRandomBits(2);
|
||||
} while (index == 3);
|
||||
tileData[p][y][x] = index;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: // 1-color tiles were handled earlier
|
||||
unreachable_();
|
||||
}
|
||||
index = tile; // Restore the sentinel
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t colors[10];
|
||||
for (uint8_t p = 0; p < 10; p++) {
|
||||
colors[p] = getRandomBits(15);
|
||||
if (index == tile) {
|
||||
generate_tile_data(tileData[tile], attributes[index].nbColors);
|
||||
} else {
|
||||
copy_tile_data(tileData[tile], tileData[index]);
|
||||
}
|
||||
// Randomly make color #0 of all palettes transparent
|
||||
if (!getRandomBits(2)) {
|
||||
colors[0] |= 0x8000;
|
||||
colors[5] |= 0x8000;
|
||||
}
|
||||
|
||||
uint16_t palettes[60][4];
|
||||
for (uint8_t p = 0; p < 60; p++) {
|
||||
uint16_t const *subpal = &colors[p & 1 ? 5 : 0];
|
||||
uint8_t total = 0;
|
||||
for (uint8_t index = 0; index < 5; index++) {
|
||||
if (p & (2 << index)) {
|
||||
palettes[p][total++] = subpal[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
writePng(png, pngInfo, width, height, palettes, attributes, tileData);
|
||||
generate_palettes(palettes);
|
||||
write_image(filename, palettes, tileData, attributes, width, height);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (argc < 2) {
|
||||
fputs("usage: randtilegen <basename> [<basename> [...]]\n", stderr);
|
||||
if (argc < 3 || argc > 4) {
|
||||
fprintf(stderr, "usage: %s <input file> <basename> [<maxcount>]\n", argv[0]);
|
||||
return 2;
|
||||
}
|
||||
|
||||
size_t maxBasenameLen = 0;
|
||||
for (int index = 1; index < argc; index++) {
|
||||
size_t length = strlen(argv[index]);
|
||||
if (length > maxBasenameLen) {
|
||||
maxBasenameLen = length;
|
||||
}
|
||||
}
|
||||
|
||||
char filename[maxBasenameLen + sizeof("65535.png")];
|
||||
for (uint16_t i = 0;; i++) { // 65k images ought to be enough
|
||||
for (int index = 1; index < argc; index++) {
|
||||
int len = sprintf(filename, "%s%" PRIu16 ".rng", argv[index], i);
|
||||
rngRecorder = fopen(filename, "wb");
|
||||
if (!rngRecorder) {
|
||||
perror(filename);
|
||||
seed = fopen(argv[1], "rb");
|
||||
if (!seed) {
|
||||
fprintf(stderr, "FATAL: Cannot open seed file (%s)\n", strerror(errno));
|
||||
return 1;
|
||||
}
|
||||
|
||||
filename[len - 3] = 'p'; // `.rng` -> `.png`
|
||||
FILE *img = fopen(filename, "wb");
|
||||
if (!img) {
|
||||
perror(filename);
|
||||
return 1;
|
||||
size_t const nameLen = strlen(argv[2]);
|
||||
unsigned long long maxcount = ULLONG_MAX;
|
||||
if (argc > 3) {
|
||||
char *error;
|
||||
maxcount = strtoull(argv[3], &error, 0);
|
||||
if (*error != '\0') {
|
||||
fatal("invalid count");
|
||||
}
|
||||
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if (!png) {
|
||||
perror("png_create_write_struct");
|
||||
return 1;
|
||||
}
|
||||
png_infop pngInfo = png_create_info_struct(png);
|
||||
if (!pngInfo) {
|
||||
perror("png_create_info_struct");
|
||||
return 1;
|
||||
}
|
||||
if (setjmp(png_jmpbuf(png))) {
|
||||
fprintf(stderr, "FATAL: an error occurred while writing image \"%s\"\n", filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Ensure that image generation starts on byte boundaries
|
||||
// (This is necessary so that all involved random bits are recorded in the `.rng` file)
|
||||
flushRng();
|
||||
char *filename = malloc(nameLen + sizeof(XSTR(ULLONG_MAX) ".png"));
|
||||
if (!filename) {
|
||||
fatal("out of memory");
|
||||
}
|
||||
memcpy(filename, argv[2], nameLen);
|
||||
|
||||
png_init_io(png, img);
|
||||
generate_random_image(png, pngInfo);
|
||||
png_destroy_write_struct(&png, &pngInfo);
|
||||
fclose(img);
|
||||
fclose(rngRecorder);
|
||||
for (unsigned long long count = 0; count < maxcount; count++) {
|
||||
sprintf(&filename[nameLen], "%llu.png", count);
|
||||
generate_random_image(filename);
|
||||
// Reset the global random state so that subsequent images don't share a random byte
|
||||
randbits = 0;
|
||||
randcount = 0;
|
||||
}
|
||||
|
||||
if (i == UINT16_MAX) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,18 @@
|
||||
#include <sys/stat.h>
|
||||
#include <sys/wait.h>
|
||||
|
||||
// For `execProg` (Windows is its special little snowflake again)
|
||||
#ifndef _MSC_VER
|
||||
#include <sys/stat.h>
|
||||
#include <sys/wait.h>
|
||||
|
||||
#include <spawn.h>
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#define WIN32_LEAN_AND_MEAN // Include less from `windows.h` to avoid conflicts
|
||||
#include <windows.h>
|
||||
#include <errhandlingapi.h>
|
||||
#include <processthreadsapi.h>
|
||||
#undef max // This macro conflicts with `std::numeric_limits<...>::max()`
|
||||
#endif
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -10,11 +23,10 @@
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <png.h>
|
||||
#include <spawn.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "defaultinitalloc.hpp"
|
||||
@@ -267,12 +279,12 @@ public:
|
||||
~Png() { png_destroy_read_struct(&png, &info, nullptr); }
|
||||
};
|
||||
|
||||
static int execProg(char const *name, char * const *argv,
|
||||
posix_spawn_file_actions_t const *actions = nullptr) {
|
||||
static char *execProg(char const *name, char * const *argv) {
|
||||
#ifndef _MSC_VER
|
||||
pid_t pid;
|
||||
int err = posix_spawn(&pid, argv[0], actions, nullptr, argv, nullptr);
|
||||
int err = posix_spawn(&pid, argv[0], nullptr, nullptr, argv, nullptr);
|
||||
if (err != 0) {
|
||||
return err;
|
||||
return strerror(err);
|
||||
}
|
||||
|
||||
siginfo_t info;
|
||||
@@ -286,7 +298,74 @@ static int execProg(char const *name, char * const *argv,
|
||||
fatal("%s returned with status %d", name, info.si_status);
|
||||
}
|
||||
|
||||
return 0;
|
||||
#else /* defined(_MSC_VER) */
|
||||
|
||||
auto winStrerror = [](DWORD errnum) {
|
||||
LPTSTR buf;
|
||||
if (FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM
|
||||
| FORMAT_MESSAGE_MAX_WIDTH_MASK,
|
||||
nullptr, errnum, 0, (LPTSTR)&buf, 0, nullptr)
|
||||
== 0) {
|
||||
fatal("Failed to get error message for error 0x%x", errnum);
|
||||
}
|
||||
return buf;
|
||||
};
|
||||
|
||||
char cmdLine[32768]; // Max command line size on Windows
|
||||
char *ptr = cmdLine;
|
||||
for (size_t i = 0; argv[i]; ++i) {
|
||||
char const *src = argv[i];
|
||||
// I miss you, `stpcpy`
|
||||
while (*src) {
|
||||
*ptr++ = *src++;
|
||||
}
|
||||
*ptr++ = ' ';
|
||||
}
|
||||
*ptr = '\0';
|
||||
|
||||
STARTUPINFOA startupInfo;
|
||||
GetStartupInfoA(&startupInfo);
|
||||
STARTUPINFOA childStartupInfo{sizeof(startupInfo),
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
nullptr,
|
||||
0,
|
||||
0,
|
||||
0};
|
||||
|
||||
PROCESS_INFORMATION child;
|
||||
if (CreateProcessA(nullptr, cmdLine, nullptr, nullptr, true, 0, nullptr, nullptr,
|
||||
&childStartupInfo, &child)
|
||||
== 0) {
|
||||
return winStrerror(GetLastError());
|
||||
}
|
||||
|
||||
DWORD status;
|
||||
do {
|
||||
if (GetExitCodeProcess(child.hProcess, &status) == 0) {
|
||||
fatal("Error waiting for %s: %ls", name, winStrerror(GetLastError()));
|
||||
}
|
||||
} while (status == STILL_ACTIVE);
|
||||
CloseHandle(child.hProcess);
|
||||
CloseHandle(child.hThread);
|
||||
|
||||
if (status != 0) {
|
||||
fatal("%s returned with status %ld", name, status);
|
||||
}
|
||||
#endif
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
@@ -296,20 +375,13 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
|
||||
{
|
||||
posix_spawn_file_actions_t action;
|
||||
// Putting these directly in the array makes them const or something.
|
||||
char path[] = "./randtilegen", file[] = "out";
|
||||
char *args[] = {path, file, nullptr};
|
||||
char *args[] = {path, argv[1], file, nullptr};
|
||||
|
||||
posix_spawn_file_actions_init(&action);
|
||||
posix_spawn_file_actions_addopen(&action, 0, argv[1], O_RDONLY, 0);
|
||||
|
||||
if (int ret = execProg("randtilegen", args, &action); ret != 0) {
|
||||
if (auto ret = execProg("randtilegen", args); ret != nullptr) {
|
||||
fatal("Failed to excute ./randtilegen (%s). Is it in the current working directory?",
|
||||
strerror(ret));
|
||||
ret);
|
||||
}
|
||||
|
||||
posix_spawn_file_actions_destroy(&action);
|
||||
}
|
||||
|
||||
{
|
||||
@@ -321,9 +393,8 @@ int main(int argc, char **argv) {
|
||||
// Also copy the trailing `nullptr`
|
||||
std::copy_n(&argv[2], argc - 1, std::back_inserter(args));
|
||||
|
||||
if (int ret = execProg("rgbgfx conversion", args.data()); ret != 0) {
|
||||
fatal("Failed to execute ../../rgbgfx (%s). Is it in the parent directory?",
|
||||
strerror(ret));
|
||||
if (auto ret = execProg("rgbgfx conversion", args.data()); ret != nullptr) {
|
||||
fatal("Failed to execute ../../rgbgfx (%s). Is it in the parent directory?", ret);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -340,8 +411,8 @@ int main(int argc, char **argv) {
|
||||
// Also copy the trailing `nullptr`
|
||||
std::copy_n(&argv[2], argc - 1, std::back_inserter(args));
|
||||
|
||||
if (int ret = execProg("rgbgfx reversal", args.data()); ret != 0) {
|
||||
fatal("Failed to execute ../../rgbgfx -r (%s)", strerror(ret));
|
||||
if (auto ret = execProg("rgbgfx reversal", args.data()); ret != nullptr) {
|
||||
fatal("Failed to execute ../../rgbgfx -r (%s)", ret);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user