Some refactoring and cleanup (#1806)

* Use clang-tidy `misc-include-cleaner` for IWYU `#include` cleanup

* Use `std::optional<size_t>` instead of `ssize_t`

* Rename some functions in linkdefs.hpp

* Fix header order
This commit is contained in:
Rangi
2025-08-20 16:09:04 -04:00
committed by GitHub
parent 92ed6ece53
commit 3d155d5695
63 changed files with 271 additions and 118 deletions

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@@ -4,14 +4,16 @@
#define RGBDS_ASM_ACTIONS_HPP
#include <optional>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <string_view>
#include <variant>
#include <vector>
#include "asm/output.hpp" // AssertionType
#include "asm/rpn.hpp" // RPNCommand
#include "linkdefs.hpp" // AssertionType, RPNCommand
#include "asm/rpn.hpp" // Expression
struct AlignmentSpec {
uint8_t alignment;

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@@ -4,6 +4,7 @@
#define RGBDS_ASM_CHARMAP_HPP
#include <optional>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <string_view>

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@@ -6,6 +6,7 @@
#include <deque>
#include <memory>
#include <optional>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <variant>

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@@ -7,8 +7,6 @@
#include <stdio.h>
#include <string>
#include "verbosity.hpp"
enum MissingInclude {
INC_ERROR, // A missing included file is an error that halts assembly
GEN_EXIT, // A missing included file is assumed to be generated; exit normally

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@@ -6,7 +6,6 @@
#include <memory>
#include <stdint.h>
#include <string>
#include <unordered_map>
#include <vector>
#include "linkdefs.hpp"

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@@ -6,9 +6,9 @@
#include <deque>
#include <memory>
#include <optional>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <unordered_map>
#include <vector>
#include "linkdefs.hpp"

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@@ -5,9 +5,7 @@
#include <memory>
#include <stdint.h>
#include <string.h>
#include <string>
#include <string_view>
#include <time.h>
#include <utility>
#include <variant>

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@@ -9,8 +9,8 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <utility>
#include <vector>
#include "helpers.hpp"

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@@ -8,7 +8,6 @@
#include <ios>
#include <iostream>
#include <streambuf>
#include <string.h>
#include <string>
#include <variant>

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@@ -3,6 +3,8 @@
#ifndef RGBDS_FIX_WARNING_HPP
#define RGBDS_FIX_WARNING_HPP
#include <stdint.h>
#include "diagnostics.hpp"
enum WarningLevel {

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@@ -5,13 +5,12 @@
#include <array>
#include <optional>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
#include "helpers.hpp"
#include "verbosity.hpp"
#include "gfx/rgba.hpp"

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@@ -5,6 +5,7 @@
#include <array>
#include <optional>
#include <stddef.h>
#include <vector>
#include "gfx/rgba.hpp"

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@@ -3,8 +3,8 @@
#ifndef RGBDS_GFX_PNG_HPP
#define RGBDS_GFX_PNG_HPP
#include <fstream>
#include <stdint.h>
#include <streambuf>
#include <vector>
#include "gfx/rgba.hpp"

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@@ -3,9 +3,6 @@
#ifndef RGBDS_LINK_SECTION_HPP
#define RGBDS_LINK_SECTION_HPP
// GUIDELINE: external code MUST NOT BE AWARE of the data structure used!
#include <deque>
#include <memory>
#include <stdint.h>
#include <string>
@@ -13,8 +10,6 @@
#include "linkdefs.hpp"
#include "link/main.hpp"
struct FileStackNode;
struct Section;
struct Symbol;

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@@ -101,18 +101,18 @@ extern struct SectionTypeInfo {
// Tells whether a section has data in its object file definition,
// depending on type.
static inline bool sect_HasData(SectionType type) {
static inline bool sectTypeHasData(SectionType type) {
assume(type != SECTTYPE_INVALID);
return type == SECTTYPE_ROM0 || type == SECTTYPE_ROMX;
}
// Returns a memory region's end address (last byte), e.g. 0x7FFF
static inline uint16_t endaddr(SectionType type) {
static inline uint16_t sectTypeEndAddr(SectionType type) {
return sectionTypeInfo[type].startAddr + sectionTypeInfo[type].size - 1;
}
// Returns a memory region's number of banks, or 1 for regions without banking
static inline uint32_t nbbanks(SectionType type) {
static inline uint32_t sectTypeBanks(SectionType type) {
return sectionTypeInfo[type].lastBank - sectionTypeInfo[type].firstBank + 1;
}