mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-21 18:52:07 +00:00
Add support for OAM Sections
Allows sections (and labels within) to be defined that correspond to the Game Boy’s Object Attributes Memory.
This commit is contained in:
@@ -342,6 +342,7 @@ struct sLexInitString staticstrings[] = {
|
||||
{"hram", T_SECT_HRAM},
|
||||
{"wramx", T_SECT_WRAMX},
|
||||
{"sram", T_SECT_SRAM},
|
||||
{"oam", T_SECT_OAM},
|
||||
|
||||
{NAME_RB, T_POP_RB},
|
||||
{NAME_RW, T_POP_RW},
|
||||
|
||||
Reference in New Issue
Block a user