Add support for OAM Sections

Allows sections (and labels within) to be defined that correspond to the Game Boy’s Object Attributes Memory.
This commit is contained in:
Ben10do
2017-03-10 22:18:14 +00:00
parent 523b7538f0
commit 3dcfe2b9f6
10 changed files with 26 additions and 11 deletions

View File

@@ -342,6 +342,7 @@ struct sLexInitString staticstrings[] = {
{"hram", T_SECT_HRAM},
{"wramx", T_SECT_WRAMX},
{"sram", T_SECT_SRAM},
{"oam", T_SECT_OAM},
{NAME_RB, T_POP_RB},
{NAME_RW, T_POP_RW},