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https://github.com/gbdev/rgbds.git
synced 2025-11-26 21:12:07 +00:00
Implement enough functionality to compile & match pokecrystal
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@@ -9,59 +9,6 @@
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#ifndef RGBDS_GFX_CONVERT_HPP
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#define RGBDS_GFX_CONVERT_HPP
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#include <assert.h>
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#include <stdint.h>
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#include "gfx/main.hpp"
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struct Rgba {
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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uint8_t alpha;
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Rgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : red(r), green(g), blue(b), alpha(a) {}
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Rgba(uint32_t rgba) : red(rgba), green(rgba >> 8), blue(rgba >> 16), alpha(rgba >> 24) {}
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operator uint32_t() const { return toCSS(); }
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/**
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* Returns this RGBA as a 32-bit number that can be printed in hex (`%08x`) to yield its CSS
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* representation
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*/
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uint32_t toCSS() const {
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auto shl = [](uint8_t val, unsigned shift) { return static_cast<uint32_t>(val) << shift; };
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return shl(red, 24) | shl(green, 16) | shl(blue, 8) | shl(alpha, 0);
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}
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bool operator!=(Rgba const &other) const {
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return static_cast<uint32_t>(*this) != static_cast<uint32_t>(other);
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}
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bool isGray() const { return red == green && green == blue; }
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/**
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* CGB colors are RGB555, so we use bit 15 to signify that the color is transparent instead
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* Since the rest of the bits don't matter then, we return 0x8000 exactly.
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*/
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static constexpr uint16_t transparent = 0b1'00000'00000'00000;
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/**
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* All alpha values strictly below this will be considered transparent
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*/
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static constexpr uint8_t opacity_threshold = 0xF0; // TODO: adjust this
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/**
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* Computes the equivalent CGB color, respects the color curve depending on options
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*/
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uint16_t cgbColor() const {
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if (alpha < opacity_threshold)
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return transparent;
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if (options.useColorCurve) {
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assert(!"TODO");
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} else {
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return (red >> 3) | (green >> 3) << 5 | (blue >> 3) << 10;
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}
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}
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};
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void process();
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#endif /* RGBDS_GFX_CONVERT_HPP */
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@@ -13,22 +13,33 @@
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#include <filesystem>
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#include <limits.h>
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#include <stdint.h>
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#include <vector>
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#include "helpers.h"
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#include "gfx/rgba.hpp"
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struct Options {
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bool beVerbose = false; // -v
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bool fixInput = false; // -f
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bool columnMajor = false; // -h; whether to output the tilemap in columns instead of rows
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bool columnMajor = false; // -Z, previously -h
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bool allowMirroring = false; // -m
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bool allowDedup = false; // -u
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bool useColorCurve = false; // -C
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uint8_t bitDepth = 2; // -d
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uint64_t trim = 0; // -x
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uint8_t nbPalettes = 8; // TODO
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uint8_t nbColorsPerPal = 0; // TODO; 0 means "auto" = 1 << bitDepth;
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std::array<uint8_t, 2> baseTileIDs{0, 0}; // TODO
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std::array<uint16_t, 2> maxNbTiles{UINT16_MAX, 0}; // TODO
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uint8_t nbPalettes = 8; // -n
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uint8_t nbColorsPerPal = 0; // -s; 0 means "auto" = 1 << bitDepth;
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enum {
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NO_SPEC,
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EXPLICIT,
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EMBEDDED,
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} palSpecType = NO_SPEC; // -c
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std::vector<std::array<Rgba, 4>> palSpec{};
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std::array<uint16_t, 2> unitSize{1, 1}; // -u (in tiles)
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std::array<uint32_t, 4> inputSlice; // -L
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std::array<uint8_t, 2> baseTileIDs{0, 0}; // -b
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std::array<uint16_t, 2> maxNbTiles{UINT16_MAX, 0}; // -N
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std::filesystem::path tilemap{}; // -t, -T
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std::filesystem::path attrmap{}; // -a, -A
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std::filesystem::path palettes{}; // -p, -P
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@@ -37,8 +48,8 @@ struct Options {
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format_(printf, 2, 3) void verbosePrint(char const *fmt, ...) const;
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uint8_t maxPalSize() const {
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return nbColorsPerPal;
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} // TODO: minus 1 when transparency is active
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return nbColorsPerPal; // TODO: minus 1 when transparency is active
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}
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};
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extern Options options;
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@@ -53,6 +64,8 @@ struct Palette {
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void addColor(uint16_t color);
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uint8_t indexOf(uint16_t color) const;
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uint16_t &operator[](size_t index) { return colors[index]; }
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uint16_t const &operator[](size_t index) const { return colors[index]; }
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decltype(colors)::iterator begin();
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decltype(colors)::iterator end();
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@@ -9,16 +9,22 @@
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#ifndef RGBDS_GFX_PAL_SORTING_HPP
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#define RGBDS_GFX_PAL_SORTING_HPP
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#include <array>
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#include <assert.h>
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#include <optional>
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#include <png.h>
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#include <vector>
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#include "gfx/rgba.hpp"
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class Palette;
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namespace sorting {
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void indexed(std::vector<Palette> &palettes, int palSize, png_color const *palRGB,
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png_byte *palAlpha);
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void grayscale(std::vector<Palette> &palettes);
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void grayscale(std::vector<Palette> &palettes,
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std::array<std::optional<Rgba>, 0x8001> const &colors);
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void rgb(std::vector<Palette> &palettes);
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}
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58
include/gfx/rgba.hpp
Normal file
58
include/gfx/rgba.hpp
Normal file
@@ -0,0 +1,58 @@
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/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef RGBDS_GFX_RGBA_HPP
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#define RGBDS_GFX_RGBA_HPP
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#include <stdint.h>
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struct Rgba {
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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uint8_t alpha;
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Rgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : red(r), green(g), blue(b), alpha(a) {}
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/**
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* Constructs the color from a "packed" RGBA representation (0xRRGGBBAA)
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*/
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explicit Rgba(uint32_t rgba = 0)
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: red(rgba >> 24), green(rgba >> 16), blue(rgba >> 8), alpha(rgba) {}
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/**
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* Returns this RGBA as a 32-bit number that can be printed in hex (`%08x`) to yield its CSS
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* representation
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*/
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uint32_t toCSS() const {
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auto shl = [](uint8_t val, unsigned shift) { return static_cast<uint32_t>(val) << shift; };
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return shl(red, 24) | shl(green, 16) | shl(blue, 8) | shl(alpha, 0);
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}
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friend bool operator!=(Rgba const &lhs, Rgba const &rhs) { return lhs.toCSS() != rhs.toCSS(); }
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/**
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* CGB colors are RGB555, so we use bit 15 to signify that the color is transparent instead
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* Since the rest of the bits don't matter then, we return 0x8000 exactly.
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*/
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static constexpr uint16_t transparent = 0b1'00000'00000'00000;
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/**
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* All alpha values strictly below this will be considered transparent
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*/
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static constexpr uint8_t opacity_threshold = 0xF0; // TODO: adjust this
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// TODO: also a transparency threshold, and error out on "middle" values
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bool isTransparent() const { return alpha < opacity_threshold; }
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/**
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* Computes the equivalent CGB color, respects the color curve depending on options
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*/
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uint16_t cgbColor() const;
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bool isGray() const { return red == green && green == blue; }
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uint8_t grayIndex() const;
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};
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#endif /* RGBDS_GFX_RGBA_HPP */
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