diff --git a/docs/rgbasm.5.html b/docs/rgbasm.5.html
index 02f95774..d5f67a7f 100644
--- a/docs/rgbasm.5.html
+++ b/docs/rgbasm.5.html
@@ -1309,6 +1309,32 @@ Whenever the macro-language expects a string you can actually use a string
returns the new string.
+
+
+CHARMAP "<LF>", 10
+CHARMAP "í", 20
+CHARMAP "A", 128
+
+
+
| rgbfix |
[-CcjsVv]
+ [-f
+ fix_spec]
[-i
game_id]
[-k
@@ -67,6 +69,32 @@ The rgbfix program changes headers of Game Boy ROM
-C takes precedence.
+ -f
+ fix_spec
+ Fix certain header values that the Game Boy checks for
+ correctness. Alternatively, intentionally trash these values by writing
+ their binary inverse instead. fix_spec is
+ a string containing any combination of the following characters:
+
+
+ - l
+ - Fix the Nintendo logo
+ (0x104–0x133).
+ - L
+ - Trash the Nintendo logo.
+ - h
+ - Fix the header checksum (0x14D).
+ - H
+ - Trash the header checksum.
+ - g
+ - Fix the global checksum
+ (0x14E–0x14F).
+ - G
+ - Trash the global checksum.
+
+
+
+
-i
game_id
Set the game ID string
@@ -141,10 +169,8 @@ The rgbfix program changes headers of Game Boy ROM
-v
- Validate the header and fix checksums: the Nintendo
- character area (0x104–0x133),
- the header checksum (0x14D), and the global checksum
- (0x14E–0x14F).
+ Equivalent to -f
+ lhg.
Most values in the ROM header are only cosmetic. The bare minimum requirements
@@ -179,7 +205,7 @@ The following will duplicate the header (sans global checksum) of the game
https://github.com/rednex/rgbds.
diff --git a/src/asm/rgbasm.5 b/src/asm/rgbasm.5
index 73461df6..19d0db51 100644
--- a/src/asm/rgbasm.5
+++ b/src/asm/rgbasm.5
@@ -5,7 +5,7 @@
.\"
.\" SPDX-License-Identifier: MIT
.\"
-.Dd February 26, 2018
+.Dd March 13, 2018
.Dt RGBASM 5
.Os RGBDS Manual
.Sh NAME
@@ -1041,6 +1041,34 @@ new string.
the new string.
.El
.Pp
+.Ss Character maps
+.Pp
+When writing text that is meant to be displayed in the Game Boy, the ASCII
+characters used in the source code may not be the same ones used in the tileset
+used in the ROM.
+For example, the tiles used for uppercase letters may be placed starting at tile
+index 128, which makes it difficult to add text strings to the ROM.
+.Pp
+Character maps allow the code to map strings up to 16 characters long to an
+abitrary 8-bit value:
+.Pp
+.Bd -literal -offset indent
+CHARMAP "", 10
+CHARMAP "í", 20
+CHARMAP "A", 128
+.Ed
+.Pp
+.Sy Note:
+Character maps affect all strings in the file from the point in which they are
+defined.
+This means that any string that the code may want to print as debug information
+will also be affected by it.
+.Pp
+.Sy Note:
+The output value of a mapping can be 0.
+If this happens, the assembler will treat this as the end of the string and the
+rest of it will be trimmed.
+.Pp
.Ss Other functions
There are a few other functions that do various useful things:
.Pp
@@ -1123,6 +1151,7 @@ machine.
.It Sx ATAN
.It Sx ATAN2
.It Sx BANK
+.It Sx CHARMAP
.It Sx COS
.It Sx DB
.It Sx DEF
diff --git a/src/fix/rgbfix.1 b/src/fix/rgbfix.1
index 872499aa..55972ce8 100644
--- a/src/fix/rgbfix.1
+++ b/src/fix/rgbfix.1
@@ -5,7 +5,7 @@
.\"
.\" SPDX-License-Identifier: MIT
.\"
-.Dd January 26, 2018
+.Dd March 11, 2018
.Dt RGBFIX 1
.Os RGBDS Manual
.Sh NAME
|