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Document linkerscript format in manpage
Signed-off-by: AntonioND <antonio_nd@outlook.com>
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@@ -1,4 +1,4 @@
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.Dd February 26, 2015
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.Dd March 27, 2017
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.Dt RGBLINK 1
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.Os RGBDS Manual
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.Sh NAME
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@@ -14,6 +14,7 @@
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.Op Fl o Ar outfile
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.Op Fl p Ar pad_value
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.Op Fl s Ar symbol
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.Op Fl l Ar linkerscript
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.Ar
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.Sh DESCRIPTION
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The
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@@ -54,6 +55,14 @@ Write a tiny
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ROM file.
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This forces all ROMX sections to be of type ROM0, and increases the ROM0
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section size from 16KiB to 32KiB.
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.It Fl l Ar linkerscript
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Specify a linkerscript file that tells the linker how sections must be placed in
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the ROM.
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This file has priority over the attributes assigned in the source code, but they
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have to be consistent.
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See
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.Xr rgblink 5
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for more information about its format.
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.El
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.Sh EXAMPLES
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All you need for a basic ROM is an object file, which can be made into a ROM
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@@ -70,9 +79,11 @@ to fix these so that the program will actually run in a Game Boy:
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.D1 $ rgbfix -v bar.gb
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.Sh SEE ALSO
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.Xr rgbasm 1 ,
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.Xr rgblink 5 ,
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.Xr rgbfix 1 ,
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.Xr rgbds 7
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.Sh HISTORY
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.Nm
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was originally written by Carsten S\(/orensen as part of the ASMotor package,
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and was later packaged in RGBDS by Justin Lloyd.
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and was later packaged in RGBDS by Justin Lloyd. It is now maintained by a
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number of contributors at https://github.com/rednex/rgbds.
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