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Replace DefaultInitVec with std::vector (#1732)
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@@ -3,16 +3,15 @@
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#ifndef RGBDS_GFX_PAL_PACKING_HPP
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#define RGBDS_GFX_PAL_PACKING_HPP
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#include <stddef.h>
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#include <tuple>
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#include <vector>
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#include "defaultinitvec.hpp"
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struct Palette;
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class ProtoPalette;
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// Returns which palette each proto-palette maps to, and how many palettes are necessary
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std::tuple<DefaultInitVec<size_t>, size_t>
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std::tuple<std::vector<size_t>, size_t>
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overloadAndRemove(std::vector<ProtoPalette> const &protoPalettes);
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#endif // RGBDS_GFX_PAL_PACKING_HPP
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