From 64a3929f4e6d68db0ea98cd3b3edb78fe7055137 Mon Sep 17 00:00:00 2001 From: "Anthony J. Bentley" Date: Thu, 26 Feb 2015 00:36:46 -0700 Subject: [PATCH] =?UTF-8?q?=E2=80=9CNo=20Ns=E2=80=9D=20is=20redundant.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/fix/rgbfix.1 | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/fix/rgbfix.1 b/src/fix/rgbfix.1 index 6a60cb7f..8e5f4e93 100644 --- a/src/fix/rgbfix.1 +++ b/src/fix/rgbfix.1 @@ -41,7 +41,7 @@ flag are set, takes precedence. .It Fl i Ar game_id Set the game ID string -.Pq Ad 0x13F No Ns \(en Ns Ad 0x142 +.Pq Ad 0x13F Ns \(en Ns Ad 0x142 to a given string of exactly 4 characters. If both this and the title are set, the game ID will overwrite the overlapping portion of the title. @@ -51,7 +51,7 @@ Set the non-Japanese region flag: = 1. .It Fl k Ar licensee_str Set the new licensee string -.Pq Ad 0x144 No Ns \(en Ns Ad 0x145 +.Pq Ad 0x144 Ns \(en Ns Ad 0x145 to a given string, truncated to at most two characters. .It Fl l Ar licensee_id Set the old licensee code, @@ -84,7 +84,7 @@ Set the SGB flag: = 3. .It Fl t Ar title Set the title string -.Pq Ad 0x134 No Ns \(en Ns Ad 0x143 +.Pq Ad 0x134 Ns \(en Ns Ad 0x143 to a given string, truncated to at most 16 characters. It is recommended to use 15 characters instead, to avoid clashing with the CGB flag @@ -93,11 +93,11 @@ If both this and the game ID are set, the game ID will overwrite the overlapping portion of the title. .It Fl v Validate the header and fix checksums: the Nintendo character area -.Pq Ad 0x104 No Ns \(en Ns Ad 0x133 , +.Pq Ad 0x104 Ns \(en Ns Ad 0x133 , the header checksum .Pq Ad 0x14D , and the global checksum -.Pq Ad 0x14E No Ns \(en Ns Ad 0x14F . +.Pq Ad 0x14E Ns \(en Ns Ad 0x14F . .El .Sh EXAMPLES Most values in the ROM header are only cosmetic.