Add flag to rgbasm to disable LD->LDH optimization

rgbasm tries to optimize any loads from/to $FF00-$FFFF and generate
LDH 2-byte opcodes instead of regular LD 3-byte opcodes. This is a bit
inconsistent as it only works for constant values. If a load is trying
to access a label in a HRAM floating section, or a section found in a
different object file, this optimization doesn't work.

This means that a simple refactor or code could allow rgbasm to perform
the optimzation or prevent it from doing so. For certain projects, like
disassemblies, this is a problem.

This patch adds flag -L to rgbasm to disable the optimization, and
doesn't change the behaviour of any other existing code.

Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
This commit is contained in:
Antonio Niño Díaz
2018-02-24 15:43:55 +00:00
parent 2a97535e75
commit 6ad5bd2325
9 changed files with 70 additions and 29 deletions

View File

@@ -5,7 +5,7 @@
.\"
.\" SPDX-License-Identifier: MIT
.\"
.Dd January 26, 2018
.Dd February 24, 2018
.Dt RGBDS 7
.Os RGBDS Manual
.Sh NAME
@@ -14,9 +14,11 @@
.Sh EXAMPLES
To get a working ROM image from a single assembly source file:
.Pp
.D1 $ rgbasm \-o bar.o foo.asm
.D1 $ rgblink \-o baz.gb bar.o
.D1 $ rgbfix \-v \-p 0 baz.gb
.Bd -literal -offset indent
$ rgbasm \-o bar.o foo.asm
$ rgblink \-o baz.gb bar.o
$ rgbfix \-v \-p 0 baz.gb
.Ed
.Sh SEE ALSO
.Xr rgbasm 1 ,
.Xr rgbfix 1 ,