Fix reverse-graphics check for whether the tilemap references too-high tile IDs in bank 1 (#2086)

This commit is contained in:
Rangi
2026-09-14 10:26:57 -04:00
committed by GitHub
parent 0fe43bf0cb
commit 7746ddbf2b
7 changed files with 44 additions and 18 deletions
+2
View File
@@ -0,0 +1,2 @@
FATAL: The tilemap references 2 tiles out of a maximum 8 in bank 0, and 2 in bank 1 (total: 10), but only 8 have been read plus 1 trimmed (total: 9)
Conversion aborted after 1 error