Redefine consistent names for section types, and document the changes.

This commit is contained in:
Anthony J. Bentley
2013-07-31 22:14:31 -06:00
parent 7ab9742299
commit 7770827cce
18 changed files with 145 additions and 146 deletions

View File

@@ -21,8 +21,8 @@ program links objects created by
.Xr rgbasm 1
into a single Game Boy ROM file.
.Pp
By default, HOME sections created by the assembler are placed in the 16KiB
bank 0, and CODE/DATA sections are placed in any bank except bank 0.
By default, ROM0 sections created by the assembler are placed in the 16KiB
bank 0, and ROMX sections are placed in any bank except bank 0.
If your ROM will only be 32KiB, you can use the
.Fl t
option to override this.
@@ -50,7 +50,7 @@ The default is 0x00.
Write a tiny
.Pq 32KiB
ROM file.
This forces all DATA/CODE sections to be of type HOME, and increases the HOME
This forces all ROMX sections to be of type ROM0, and increases the ROM0
section size from 16KiB to 32KiB.
.El
.Sh EXAMPLES