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Redefine consistent names for section types, and document the changes.
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@@ -21,8 +21,8 @@ program links objects created by
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.Xr rgbasm 1
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into a single Game Boy ROM file.
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.Pp
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By default, HOME sections created by the assembler are placed in the 16KiB
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bank 0, and CODE/DATA sections are placed in any bank except bank 0.
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By default, ROM0 sections created by the assembler are placed in the 16KiB
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bank 0, and ROMX sections are placed in any bank except bank 0.
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If your ROM will only be 32KiB, you can use the
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.Fl t
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option to override this.
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@@ -50,7 +50,7 @@ The default is 0x00.
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Write a tiny
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.Pq 32KiB
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ROM file.
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This forces all DATA/CODE sections to be of type HOME, and increases the HOME
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This forces all ROMX sections to be of type ROM0, and increases the ROM0
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section size from 16KiB to 32KiB.
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.El
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.Sh EXAMPLES
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