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# RGBDS
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RGBDS (Rednex Game Boy Development System) is a free assembler/linker package
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for the Game Boy and Game Boy Color. It consists of:
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- rgbasm (assembler)
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- rgblink (linker)
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- rgbfix (checksum/header fixer)
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- rgbgfx (PNG‐to‐Game Boy graphics converter)
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rgbds-linux is a fork of the original RGBDS which aims to make the programs
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more like other UNIX tools.
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## Installing RGBDS (UNIX)
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RGBDS requires libpng and pkg-config to be installed.
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On Mac OS X, install them with [Homebrew](http://brew.sh/). On other Unixes,
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use the built-in package manager.
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You can test if they're installed by running `pkg-config --cflags libpng`:
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if the output is a path, then you're good, and if it outputs an error then
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you need to install them via a package manager.
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To build the programs on a UNIX or UNIX-like system, just run in your terminal:
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```sh
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make
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```
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Then to install the compiled programs and manual pages, run (with appropriate
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privileges):
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```sh
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make install
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```
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After installation, you can read the manuals with the man(1) command. E.g.,
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```sh
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man 1 rgbasm
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```
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Note: the variables described below can affect installation behavior when given
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on the make command line. For example, to install rgbds in your home directory
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instead of systemwide, run the following:
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```sh
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mkdir -p $HOME/{bin,man/man1,man/man7}
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make install PREFIX=$HOME
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```
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`PREFIX`: Location where RGBDS will be installed. Defaults to /usr/local.
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`BINPREFIX`: Location where the RGBDS programs will be installed. Defaults
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to ${PREFIX}/bin.
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`MANPREFIX`: Location where the RGBDS man pages will be installed. Defaults
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to ${PREFIX}/man.
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`Q`: Whether to quiet the build or not. To make the build more verbose, clear
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this variable. Defaults to @.
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## Installing RGBDS (Windows)
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Windows builds are available here: https://github.com/bentley/rgbds/releases
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Copy the .exe files to C:\Windows\ or similar.
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