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Implement --input-tileset (#1464)
As discussed in https://github.com/gbdev/rgbds/issues/575#issuecomment-1991456862
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@@ -21,6 +21,7 @@ _rgbgfx_completions() {
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[b]="base-tiles:unk"
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[c]="colors:unk"
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[d]="depth:unk"
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[i]="input-tileset:glob-*.2bpp"
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[L]="slice:unk"
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[N]="nb-tiles:unk"
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[n]="nb-palettes:unk"
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@@ -30,6 +30,7 @@ local args=(
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'(-b --base-tiles)'{-b,--base-tiles}'+[Base tile IDs for tile map output]:base tile IDs:'
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'(-c --colors)'{-c,--colors}'+[Specify color palettes]:palette spec:'
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'(-d --depth)'{-d,--depth}'+[Set bit depth]:bit depth:_depths'
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'(-i --input-tileset)'{-i,--input-tileset}'+[Use specific tiles]:tileset file:_files -g "*.2bpp"'
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'(-L --slice)'{-L,--slice}'+[Only process a portion of the image]:input slice:'
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'(-N --nb-tiles)'{-N,--nb-tiles}'+[Limit number of tiles]:tile count:'
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'(-n --nb-palettes)'{-n,--nb-palettes}'+[Limit number of palettes]:palette count:'
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