Make RGBLINK able to link SDCC object files

This requires a LOT of tricky code, mostly due to the format itself being,
er, not the most straightforward.
Everything is converted to existing RGBLINK concepts (sections, patches,
etc.), so the core code is essentially unchanged.
(A couple of genuine RGBLINK bugs were uncovered along the way, so some of
the core code *is* changed, notably regarding `SECTION FRAGMENT`s.)

All of this code was clean-roomed, so SDCC's GPLv2 license does not apply.
This commit is contained in:
ISSOtm
2022-07-10 10:50:33 +02:00
committed by Eldred Habert
parent 1c2965467d
commit 828b2adcdf
16 changed files with 922 additions and 71 deletions

View File

@@ -9,6 +9,7 @@
#ifndef RGBDS_LINKDEFS_H
#define RGBDS_LINKDEFS_H
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
@@ -74,6 +75,8 @@ enum SectionType {
SECTTYPE_SRAM,
SECTTYPE_OAM,
// In RGBLINK, this is used for "indeterminate" sections; this is primarily for SDCC
// areas, which do not carry any section type info and must be told from the linker script
SECTTYPE_INVALID
};
@@ -93,6 +96,7 @@ extern char const * const sectionModNames[];
*/
static inline bool sect_HasData(enum SectionType type)
{
assert(type != SECTTYPE_INVALID);
return type == SECTTYPE_ROM0 || type == SECTTYPE_ROMX;
}