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Add rgbgfx -r 0 to infer a width (#1437)
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@@ -22,7 +22,7 @@
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.Op Fl o Ar out_file
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.Op Fl p Ar pal_file | Fl P
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.Op Fl q Ar pal_map | Fl Q
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.Op Fl r Ar stride
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.Op Fl r Ar width
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.Op Fl s Ar nb_colors
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.Op Fl t Ar tilemap | Fl T
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.Op Fl x Ar quantity
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@@ -246,6 +246,9 @@ below for details.
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.Pp
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.Ar width
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is the width of the image to generate, in tiles.
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.Fl r 0
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chooses a width to make the image as square as possible.
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This is useful if you do not know the original width.
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.It Fl s Ar nb_colors , Fl \-palette-size Ar nb_colors
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Specify how many colors each palette contains, including the transparent one if any.
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.Ar nb_colors
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