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Add rgbgfx -r 0 to infer a width (#1437)
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@@ -13,9 +13,6 @@
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#include "gfx/rgba.hpp"
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struct Options {
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uint16_t reversedWidth = 0; // -r, in tiles
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bool reverse() const { return reversedWidth != 0; }
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bool useColorCurve = false; // -C
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bool allowMirroring = false; // -m
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bool allowDedup = false; // -u
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@@ -42,6 +39,7 @@ struct Options {
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std::string output{}; // -o
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std::string palettes{}; // -p, -P
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std::string palmap{}; // -q, -Q
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uint16_t reversedWidth = 0; // -r, in tiles
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uint8_t nbColorsPerPal = 0; // -s; 0 means "auto" = 1 << bitDepth;
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std::string tilemap{}; // -t, -T
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uint64_t trim = 0; // -x
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@@ -22,7 +22,7 @@
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.Op Fl o Ar out_file
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.Op Fl p Ar pal_file | Fl P
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.Op Fl q Ar pal_map | Fl Q
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.Op Fl r Ar stride
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.Op Fl r Ar width
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.Op Fl s Ar nb_colors
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.Op Fl t Ar tilemap | Fl T
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.Op Fl x Ar quantity
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@@ -246,6 +246,9 @@ below for details.
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.Pp
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.Ar width
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is the width of the image to generate, in tiles.
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.Fl r 0
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chooses a width to make the image as square as possible.
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This is useful if you do not know the original width.
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.It Fl s Ar nb_colors , Fl \-palette-size Ar nb_colors
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Specify how many colors each palette contains, including the transparent one if any.
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.Ar nb_colors
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@@ -36,6 +36,7 @@ static struct LocalOptions {
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bool autoPalettes;
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bool autoPalmap;
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bool groupOutputs;
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bool reverse;
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} localOptions;
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static uintmax_t nbErrors;
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@@ -535,13 +536,11 @@ static char *parseArgv(int argc, char *argv[]) {
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options.palmap = musl_optarg;
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break;
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case 'r':
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localOptions.reverse = true;
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options.reversedWidth = parseNumber(arg, "Reversed image stride");
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if (*arg != '\0') {
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error("Reversed image stride (-r) must be a valid number, not \"%s\"", musl_optarg);
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}
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if (options.reversedWidth == 0) {
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error("Reversed image stride (-r) may not be 0!");
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}
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break;
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case 's':
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options.nbColorsPerPal = parseNumber(arg, "Number of colors per palette", 4);
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@@ -830,13 +829,13 @@ int main(int argc, char *argv[]) {
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}
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if (!options.input.empty()) {
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if (options.reverse()) {
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if (localOptions.reverse) {
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reverse();
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} else {
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process();
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}
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} else if (!options.palettes.empty() && options.palSpecType == Options::EXPLICIT
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&& !options.reverse()) {
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&& !localOptions.reverse) {
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processPalettes();
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} else {
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fputs("FATAL: No input image specified\n", stderr);
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@@ -6,6 +6,7 @@
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#include <array>
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#include <errno.h>
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#include <inttypes.h>
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#include <math.h>
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#include <optional>
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#include <png.h>
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#include <string.h>
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@@ -159,6 +160,17 @@ void reverse() {
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}
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size_t width = options.reversedWidth, height; // In tiles
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if (width == 0) {
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// Pick the smallest width that will result in a landscape-aspect rectangular image.
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// Thus a prime number of tiles will result in a horizontal row.
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// This avoids redundancy with `-r 1` which results in a vertical column.
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width = (size_t)ceil(sqrt(nbTileInstances));
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for (; width < nbTileInstances; ++width) {
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if (nbTileInstances % width == 0)
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break;
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}
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options.verbosePrint(Options::VERB_INTERM, "Picked reversing width of %zu tiles\n", width);
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}
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if (nbTileInstances % width != 0) {
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fatal(
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"Total number of tiles read (%zu) cannot be divided by image width (%zu tiles)",
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@@ -219,11 +231,9 @@ void reverse() {
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if (options.palSpecType == Options::EXPLICIT && palettes != options.palSpec) {
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warning("Colors in the palette file do not match those specified with `-c`!");
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// [#111111ff, #222222ff, #333333ff, #444444ff] [#111111ff, #222222ff, #333333ff, #444444ff]
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// This spacing aligns "...versus with `-c`" above the column of `-c` palettes
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fputs("Colors specified in the palette file: ...versus with `-c`:\n", stderr);
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for (size_t i = 0;
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i < palettes.size() && i < options.palSpec.size();
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++i) {
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for (size_t i = 0; i < palettes.size() && i < options.palSpec.size(); ++i) {
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if (i < palettes.size()) {
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printPalette(palettes[i]);
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} else {
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@@ -336,7 +346,7 @@ void reverse() {
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png_set_IHDR(
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png,
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pngInfo,
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options.reversedWidth * 8,
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width * 8,
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height * 8,
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8,
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PNG_COLOR_TYPE_RGB_ALPHA,
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@@ -353,8 +363,8 @@ void reverse() {
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sbitChunk.alpha = 1;
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png_set_sBIT(png, pngInfo, &sbitChunk);
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constexpr uint8_t SIZEOF_PIXEL = 4; // Each pixel is 4 bytes (RGBA @ 8 bits/component)
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size_t const SIZEOF_ROW = options.reversedWidth * 8 * SIZEOF_PIXEL;
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constexpr uint8_t SIZEOF_TILE = 4 * 8; // 4 bytes/pixel (RGBA @ 8 bits/channel) * 8 pixels/tile
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size_t const SIZEOF_ROW = width * SIZEOF_TILE;
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std::vector<uint8_t> tileRow(8 * SIZEOF_ROW, 0xFF); // Data for 8 rows of pixels
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uint8_t * const rowPtrs[8] = {
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&tileRow.data()[0 * SIZEOF_ROW],
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@@ -415,7 +425,7 @@ void reverse() {
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bitplane0 = flipTable[bitplane0];
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bitplane1 = flipTable[bitplane1];
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}
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uint8_t *ptr = &rowPtrs[y][tx * 8 * SIZEOF_PIXEL];
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uint8_t *ptr = &rowPtrs[y][tx * SIZEOF_TILE];
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for (uint8_t x = 0; x < 8; ++x) {
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uint8_t bit0 = bitplane0 & 0x80, bit1 = bitplane1 & 0x80;
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Rgba const &pixel = *palette[bit0 >> 7 | bit1 >> 6];
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