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https://github.com/gbdev/rgbds.git
synced 2025-11-20 10:12:06 +00:00
Use automatic allocation for charmaps
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@@ -7,8 +7,7 @@
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#define DEFAULT_CHARMAP_NAME "main"
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struct Charmap *charmap_New(char const *name, char const *baseName);
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void charmap_Cleanup(void);
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void charmap_New(char const *name, char const *baseName);
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void charmap_Set(char const *name);
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void charmap_Push(void);
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void charmap_Pop(void);
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@@ -21,7 +21,7 @@
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// Charmaps are stored using a structure known as "trie".
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// Essentially a tree, where each nodes stores a single character's worth of info:
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// whether there exists a mapping that ends at the current character,
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struct Charnode {
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struct CharmapNode {
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bool isTerminal; // Whether there exists a mapping that ends here
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uint8_t value; // If the above is true, its corresponding value
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// This MUST be indexes and not pointers, because pointers get invalidated by `realloc`!
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@@ -29,78 +29,43 @@ struct Charnode {
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};
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struct Charmap {
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char *name;
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std::vector<struct Charnode> *nodes; // first node is reserved for the root node
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std::string name;
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std::vector<struct CharmapNode> nodes; // first node is reserved for the root node
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};
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static std::map<std::string, struct Charmap *> charmaps;
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static std::map<std::string, struct Charmap> charmaps;
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// Store pointers to `charmaps` values, so that there is only one pointer to the memory block
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// that gets reallocated.
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static struct Charmap **currentCharmap;
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static struct Charmap *currentCharmap;
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std::stack<struct Charmap *> charmapStack;
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std::stack<struct Charmap **> charmapStack;
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static struct Charmap *charmap_Get(char const *name)
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{
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auto search = charmaps.find(name);
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return search != charmaps.end() ? search->second : NULL;
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}
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static void initNode(struct Charnode *node)
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{
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node->isTerminal = false;
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memset(node->next, 0, sizeof(node->next));
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}
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struct Charmap *charmap_New(char const *name, char const *baseName)
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void charmap_New(char const *name, char const *baseName)
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{
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struct Charmap *base = NULL;
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if (baseName != NULL) {
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base = charmap_Get(baseName);
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auto search = charmaps.find(baseName);
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if (base == NULL)
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if (search == charmaps.end())
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error("Base charmap '%s' doesn't exist\n", baseName);
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else
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base = &search->second;
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}
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struct Charmap *charmap = charmap_Get(name);
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if (charmap) {
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if (charmaps.find(name) != charmaps.end()) {
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error("Charmap '%s' already exists\n", name);
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return charmap;
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return;
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}
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// Init the new charmap's fields
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charmap = (struct Charmap *)malloc(sizeof(*charmap));
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if (charmap)
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charmap->nodes = new(std::nothrow) std::vector<struct Charnode>();
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if (!charmap || !charmap->nodes)
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fatalerror("Failed to create charmap: %s\n", strerror(errno));
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struct Charmap &charmap = charmaps[name];
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if (base) {
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*charmap->nodes = *base->nodes; // Copies `base->nodes`
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} else {
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charmap->nodes->emplace_back();
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initNode(&charmap->nodes->back()); // Init the root node
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}
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charmap->name = strdup(name);
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if (base)
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charmap.nodes = base->nodes; // Copies `base->nodes`
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else
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charmap.nodes.emplace_back(); // Zero-init the root node
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charmap.name = name;
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charmaps[charmap->name] = charmap;
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currentCharmap = &charmaps[charmap->name];
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return charmap;
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}
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void charmap_Cleanup(void)
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{
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for (auto &it : charmaps) {
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struct Charmap *charmap = it.second;
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free(charmap->name);
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free(charmap);
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}
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charmaps.clear();
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currentCharmap = &charmap;
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}
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void charmap_Set(char const *name)
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@@ -131,45 +96,47 @@ void charmap_Pop(void)
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void charmap_Add(char *mapping, uint8_t value)
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{
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struct Charmap *charmap = *currentCharmap;
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struct Charnode *node = &charmap->nodes->front();
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struct Charmap &charmap = *currentCharmap;
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size_t nodeIdx = 0;
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for (uint8_t c; *mapping; mapping++) {
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c = *mapping - 1;
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for (; *mapping; mapping++) {
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size_t &nextIdxRef = charmap.nodes[nodeIdx].next[(uint8_t)*mapping - 1];
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size_t nextIdx = nextIdxRef;
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if (node->next[c]) {
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node = &(*charmap->nodes)[node->next[c]];
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} else {
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// Register next available node
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node->next[c] = charmap->nodes->size();
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// Switch to and init new node
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node = &charmap->nodes->emplace_back();
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initNode(node);
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}
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if (!nextIdx) {
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// Switch to and zero-init the new node
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nextIdxRef = charmap.nodes.size();
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nextIdx = nextIdxRef;
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// This may reallocate `charmap.nodes` and invalidate `nextIdxRef`,
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// which is why we keep the actual value in `nextIdx`
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charmap.nodes.emplace_back();
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}
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if (node->isTerminal)
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nodeIdx = nextIdx;
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}
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struct CharmapNode &node = charmap.nodes[nodeIdx];
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if (node.isTerminal)
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warning(WARNING_CHARMAP_REDEF, "Overriding charmap mapping\n");
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node->isTerminal = true;
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node->value = value;
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node.isTerminal = true;
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node.value = value;
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}
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bool charmap_HasChar(char const *input)
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{
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struct Charmap const *charmap = *currentCharmap;
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struct Charnode const *node = &charmap->nodes->front();
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struct Charmap const &charmap = *currentCharmap;
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size_t nodeIdx = 0;
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for (; *input; input++) {
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size_t next = node->next[(uint8_t)*input - 1];
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nodeIdx = charmap.nodes[nodeIdx].next[(uint8_t)*input - 1];
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if (!next)
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if (!nodeIdx)
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return false;
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node = &(*charmap->nodes)[next];
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}
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return node->isTerminal;
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return charmap.nodes[nodeIdx].isTerminal;
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}
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size_t charmap_Convert(char const *input, uint8_t *output)
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@@ -188,35 +155,33 @@ size_t charmap_ConvertNext(char const **input, uint8_t **output)
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// For that, advance through the trie with each character read.
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// If that would lead to a dead end, rewind characters until the last match, and output.
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// If no match, read a UTF-8 codepoint and output that.
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struct Charmap const *charmap = *currentCharmap;
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struct Charnode const *node = &charmap->nodes->front();
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struct Charnode const *match = NULL;
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struct Charmap const &charmap = *currentCharmap;
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size_t matchIdx = 0;
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size_t rewindDistance = 0;
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for (;;) {
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uint8_t c = (uint8_t)**input - 1;
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for (size_t nodeIdx = 0; **input;) {
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nodeIdx = charmap.nodes[nodeIdx].next[(uint8_t)**input - 1];
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if (**input && node->next[c]) {
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// Consume that char
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(*input)++;
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rewindDistance++;
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if (!nodeIdx)
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break;
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// Advance to next node (index starts at 1)
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node = &(*charmap->nodes)[node->next[c]];
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if (node->isTerminal) {
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// This node matches, register it
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match = node;
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(*input)++; // Consume that char
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if (charmap.nodes[nodeIdx].isTerminal) {
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matchIdx = nodeIdx; // This node matches, register it
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rewindDistance = 0; // If no longer match is found, rewind here
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} else {
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rewindDistance++;
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}
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}
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} else {
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// We are at a dead end (either because we reached the end of input, or of
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// the trie), so rewind up to the last match, and output.
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// We are at a dead end (either because we reached the end of input, or of the trie),
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// so rewind up to the last match, and output.
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*input -= rewindDistance; // This will rewind all the way if no match found
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if (match) { // A match was found, use it
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if (matchIdx) { // A match was found, use it
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if (output)
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*(*output)++ = match->value;
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*(*output)++ = charmap.nodes[matchIdx].value;
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return 1;
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@@ -234,13 +199,12 @@ size_t charmap_ConvertNext(char const **input, uint8_t **output)
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*output += codepointLen;
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// Warn if this character is not mapped but any others are
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if (charmap->nodes->size() > 1)
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warning(WARNING_UNMAPPED_CHAR_1,
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"Unmapped character %s\n", printChar(firstChar));
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else if (strcmp(charmap->name, DEFAULT_CHARMAP_NAME))
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warning(WARNING_UNMAPPED_CHAR_2,
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"Unmapped character %s not in " DEFAULT_CHARMAP_NAME
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" charmap\n", printChar(firstChar));
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if (charmap.nodes.size() > 1)
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warning(WARNING_UNMAPPED_CHAR_1, "Unmapped character %s\n",
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printChar(firstChar));
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else if (charmap.name != DEFAULT_CHARMAP_NAME)
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warning(WARNING_UNMAPPED_CHAR_2, "Unmapped character %s not in "
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DEFAULT_CHARMAP_NAME " charmap\n", printChar(firstChar));
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return codepointLen;
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@@ -248,5 +212,3 @@ size_t charmap_ConvertNext(char const **input, uint8_t **output)
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return 0;
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}
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}
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}
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}
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@@ -412,9 +412,6 @@ int main(int argc, char *argv[])
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if (yyparse() != 0 && nbErrors == 0)
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nbErrors = 1;
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// Free all charmaps (they're not needed after parsing)
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charmap_Cleanup();
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if (dependfile)
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fclose(dependfile);
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free(targetFileName);
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