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remove endianness code (this is solely a Game Boy assembler now)
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@@ -83,8 +83,6 @@
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#define MAXSECTIONSIZE 0x4000
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#define ASM_DEFAULT_ENDIAN ASM_LITTLE_ENDIAN
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#define APPNAME "RGBAsm"
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#define EXENAME "rgbasm"
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@@ -2,7 +2,6 @@
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#define ASMOTOR_MAIN_H
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struct sOptions {
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ULONG endian;
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char gbgfx[4];
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char binary[2];
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SLONG fillchar;
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@@ -12,7 +12,4 @@ typedef signed short SWORD;
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typedef unsigned long ULONG;
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typedef signed long SLONG;
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#define ASM_LITTLE_ENDIAN 0
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#define ASM_BIG_ENDIAN 1
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#endif
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