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Merge pull request #237 from continue-lines
Allow to continue lines Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
This commit is contained in:
@@ -34,8 +34,12 @@ Note: All arithmetic/logic operations that use register
|
|||||||
is assumed it's register <b class="Sy" title="Sy">A</b>. The following two
|
is assumed it's register <b class="Sy" title="Sy">A</b>. The following two
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||||||
lines have the same effect:
|
lines have the same effect:
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
<div class="D1"><code class="Li">OR A,B</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
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<div class="D1"><code class="Li">OR B</code></div>
|
<pre class="Li">
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||||||
|
OR A,B
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|
OR B
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||||||
|
</pre>
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|
</div>
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<h1 class="Sh" title="Sh" id="LEGEND"><a class="selflink" href="#LEGEND">LEGEND</a></h1>
|
<h1 class="Sh" title="Sh" id="LEGEND"><a class="selflink" href="#LEGEND">LEGEND</a></h1>
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||||||
List of abbreviations used in this document.
|
List of abbreviations used in this document.
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||||||
<dl class="Bl-tag">
|
<dl class="Bl-tag">
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@@ -1689,7 +1693,7 @@ Flags: See <a class="Sx" title="Sx" href="#XOR_A,r8">XOR A,r8</a>
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|||||||
<a class="Lk" title="Lk" href="https://github.com/rednex/rgbds">https://github.com/rednex/rgbds</a>.</div>
|
<a class="Lk" title="Lk" href="https://github.com/rednex/rgbds">https://github.com/rednex/rgbds</a>.</div>
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<table class="foot">
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<table class="foot">
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<tr>
|
<tr>
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||||||
<td class="foot-date">January 26, 2018</td>
|
<td class="foot-date">February 23, 2018</td>
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<td class="foot-os">RGBDS Manual</td>
|
<td class="foot-os">RGBDS Manual</td>
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||||||
</tr>
|
</tr>
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</table>
|
</table>
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@@ -38,7 +38,11 @@ The syntax is line‐based, just as in any other assembler, meaning that
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<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
Example:
|
Example:
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<div class="Pp"></div>
|
<div class="Pp"></div>
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<div class="D1"><code class="Li">John: ld a,87 ;Weee</code></div>
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<div class="Bd" style="margin-left: 5.00ex;">
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<pre class="Li">
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|
John: ld a,87 ;Weee
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</pre>
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</div>
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<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
All pseudo‐ops, mnemonics and registers (reserved keywords) are
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All pseudo‐ops, mnemonics and registers (reserved keywords) are
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case‐insensitive and all labels are case‐sensitive.
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case‐insensitive and all labels are case‐sensitive.
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@@ -47,13 +51,40 @@ There are two syntaxes for comments. In both cases, a comment ends at the end of
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the line. The most common one is: anything that follows a semicolon
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the line. The most common one is: anything that follows a semicolon
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";" (that isn't inside a string) is a comment. There is another
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";" (that isn't inside a string) is a comment. There is another
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format: anything that follows a "*" that is placed right at the
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format: anything that follows a "*" that is placed right at the
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start of a line is a comment.
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start of a line is a comment. The assembler removes all comments from the code
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||||||
|
before doing anything else.
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|
<div class="Pp"></div>
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||||||
|
Sometimes lines can be too long and it may be necessary to split them. The
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|
syntax to do so is the following one:
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|
<div class="Pp"></div>
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|
<div class="Bd" style="margin-left: 5.00ex;">
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|
<pre class="Li">
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|
DB 1, 2, 3, 4 \
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|
5, 6, 7, 8
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|
</pre>
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|
</div>
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|
<div class="Pp"></div>
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|
This works anywhere in the code except inside of strings. To split strings it is
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|
needed to use
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|
<div> </div>
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|
like this:
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|
<div class="Pp"></div>
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|
<div class="Bd" style="margin-left: 5.00ex;">
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|
<pre class="Li">
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|
DB STRCAT("Hello ", \
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|
"world!")
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|
</pre>
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|
</div>
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<h2 class="Ss" title="Ss" id="Sections"><a class="selflink" href="#Sections">Sections</a></h2>
|
<h2 class="Ss" title="Ss" id="Sections"><a class="selflink" href="#Sections">Sections</a></h2>
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Before you can start writing code, you must define a section. This tells the
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Before you can start writing code, you must define a section. This tells the
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assembler what kind of information follows and, if it is code, where to put
|
assembler what kind of information follows and, if it is code, where to put
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it.
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it.
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<div class="Pp"></div>
|
<div class="Pp"></div>
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<div class="D1"><code class="Li">SECTION "CoolStuff",ROMX</code></div>
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<div class="Bd" style="margin-left: 5.00ex;">
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|
<pre class="Li">
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||||||
|
SECTION "CoolStuff",ROMX
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
This switches to the section called "CoolStuff" (or creates it if it
|
This switches to the section called "CoolStuff" (or creates it if it
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doesn't already exist) and it defines it as a code section. All sections
|
doesn't already exist) and it defines it as a code section. All sections
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@@ -139,25 +170,38 @@ If a section is defined with no indications, it is a floating section. The
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obligation to follow any specific rules. The following example defines a
|
obligation to follow any specific rules. The following example defines a
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section that can be placed anywhere in any ROMX bank:
|
section that can be placed anywhere in any ROMX bank:
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
<div class="D1"><code class="Li">SECTION "CoolStuff",ROMX</code></div>
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<div class="Bd" style="margin-left: 5.00ex;">
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<pre class="Li">
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||||||
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SECTION "CoolStuff",ROMX
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</pre>
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||||||
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</div>
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<div class="Pp"></div>
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<div class="Pp"></div>
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If it is needed, the following syntax can be used to fix the base address of the
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If it is needed, the following syntax can be used to fix the base address of the
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section:
|
section:
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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<div class="D1"><code class="Li">SECTION
|
<div class="Bd" style="margin-left: 5.00ex;">
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||||||
"CoolStuff",ROMX[$4567]</code></div>
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<pre class="Li">
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||||||
|
SECTION "CoolStuff",ROMX[$4567]
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
It won't, however, fix the bank number, which is left to the linker. If you also
|
It won't, however, fix the bank number, which is left to the linker. If you also
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||||||
want to specify the bank you can do:
|
want to specify the bank you can do:
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
<div class="D1"><code class="Li">SECTION
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<div class="Bd" style="margin-left: 5.00ex;">
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||||||
"CoolStuff",ROMX[$4567],BANK[3]</code></div>
|
<pre class="Li">
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||||||
|
SECTION "CoolStuff",ROMX[$4567],BANK[3]
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
And if you only want to force the section into a certain bank, and not it's
|
And if you only want to force the section into a certain bank, and not it's
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||||||
position within the bank, that's also possible:
|
position within the bank, that's also possible:
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
<div class="D1"><code class="Li">SECTION
|
<div class="Bd" style="margin-left: 5.00ex;">
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||||||
"CoolStuff",ROMX,BANK[7]</code></div>
|
<pre class="Li">
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||||||
|
SECTION "CoolStuff",ROMX,BANK[7]
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
In addition, you can specify byte alignment for a section. This ensures that the
|
In addition, you can specify byte alignment for a section. This ensures that the
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||||||
section starts at a memory address where the given number of least-significant
|
section starts at a memory address where the given number of least-significant
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||||||
@@ -167,11 +211,13 @@ In addition, you can specify byte alignment for a section. This ensures that the
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|||||||
needed to align the start of an array to 256 bytes to optimize the code that
|
needed to align the start of an array to 256 bytes to optimize the code that
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||||||
accesses it.
|
accesses it.
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">SECTION "OAM Data",WRAM0,ALIGN[8];
|
<div class="Bd" style="margin-left: 5.00ex;">
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||||||
align to 256 bytes</code></div>
|
<pre class="Li">
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||||||
<div class="Pp"></div>
|
SECTION "OAM Data",WRAM0,ALIGN[8] ; align to 256 bytes
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||||||
<div class="D1"><code class="Li">SECTION "VRAM
|
|
||||||
Data",ROMX,BANK[2],ALIGN[4]; align to 16 bytes</code></div>
|
SECTION "VRAM Data",ROMX,BANK[2],ALIGN[4] ; align to 16 bytes
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
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||||||
HINT: If you think this is a lot of typing for doing a simple
|
HINT: If you think this is a lot of typing for doing a simple
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||||||
<b class="Ic" title="Ic">ORG</b> type thing you can quite easily write an
|
<b class="Ic" title="Ic">ORG</b> type thing you can quite easily write an
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@@ -260,8 +306,12 @@ ThisWillBeExported.too::
|
|||||||
EQUates are constant symbols. They can, for example, be used for things such
|
EQUates are constant symbols. They can, for example, be used for things such
|
||||||
as bit-definitions of hardware registers.
|
as bit-definitions of hardware registers.
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">EXIT_OK EQU $00</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
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||||||
<div class="D1"><code class="Li">EXIT_FAILURE EQU $01</code></div>
|
<pre class="Li">
|
||||||
|
EXIT_OK EQU $00
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||||||
|
EXIT_FAILURE EQU $01
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||||||
|
</pre>
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||||||
|
</div>
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
Note that a colon (:) following the label-name is not allowed. EQUates
|
Note that a colon (:) following the label-name is not allowed. EQUates
|
||||||
cannot be exported and imported. They don't change their value during the
|
cannot be exported and imported. They don't change their value during the
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||||||
@@ -285,7 +335,11 @@ COUNT SET ARRAY_SIZE+COUNT
|
|||||||
be exported and imported. Alternatively you can use = as a synonym for
|
be exported and imported. Alternatively you can use = as a synonym for
|
||||||
SET.
|
SET.
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||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">COUNT = 2</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
COUNT = 2
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||||||
|
</pre>
|
||||||
|
</div>
|
||||||
</dd>
|
</dd>
|
||||||
<dt class="It-hang"><b class="Sy" title="Sy">RSSET</b>,
|
<dt class="It-hang"><b class="Sy" title="Sy">RSSET</b>,
|
||||||
<b class="Sy" title="Sy">RSRESET</b>, <b class="Sy" title="Sy">RB</b>,
|
<b class="Sy" title="Sy">RSRESET</b>, <b class="Sy" title="Sy">RB</b>,
|
||||||
@@ -378,10 +432,10 @@ str_SIZEOF = 259
|
|||||||
<div class="Bd" style="margin-left: 5.00ex;">
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
<pre class="Li">
|
<pre class="Li">
|
||||||
COUNTREG EQUS "[hl+]"
|
COUNTREG EQUS "[hl+]"
|
||||||
ld a,COUNTREG
|
ld a,COUNTREG
|
||||||
|
|
||||||
PLAYER_NAME EQUS "\"John\""
|
PLAYER_NAME EQUS "\"John\""
|
||||||
db PLAYER_NAME
|
db PLAYER_NAME
|
||||||
</pre>
|
</pre>
|
||||||
</div>
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
@@ -390,13 +444,20 @@ db PLAYER_NAME
|
|||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
This will be interpreted as:
|
This will be interpreted as:
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">ld a,[hl+]</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
<div class="D1"><code class="Li">db "John"</code></div>
|
<pre class="Li">
|
||||||
|
ld a,[hl+]
|
||||||
|
db "John"
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
String-symbols can also be used to define small one-line macros:
|
String-symbols can also be used to define small one-line macros:
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">PUSHA EQUS "push af\npush bc\npush
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
de\npush hl\n"</code></div>
|
<pre class="Li">
|
||||||
|
PUSHA EQUS "push af\npush bc\npush de\npush hl\n"
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
Note that a colon (:) following the label-name is not allowed. String
|
Note that a colon (:) following the label-name is not allowed. String
|
||||||
equates can't be exported or imported.
|
equates can't be exported or imported.
|
||||||
@@ -510,7 +571,11 @@ LoopyMacro: MACRO
|
|||||||
address and the second being a bytecount. The macro will then reset all
|
address and the second being a bytecount. The macro will then reset all
|
||||||
bytes in this range.
|
bytes in this range.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">LoopyMacro MyVars,54</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
LoopyMacro MyVars,54
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
Arguments are passed as string equates. There's no need to enclose them in
|
Arguments are passed as string equates. There's no need to enclose them in
|
||||||
quotes. An expression will not be evaluated first but passed directly.
|
quotes. An expression will not be evaluated first but passed directly.
|
||||||
@@ -525,6 +590,21 @@ LoopyMacro: MACRO
|
|||||||
use the first 9 like this. If you want to use the rest, you need to use
|
use the first 9 like this. If you want to use the rest, you need to use
|
||||||
the keyword <b class="Ic" title="Ic">SHIFT</b>.
|
the keyword <b class="Ic" title="Ic">SHIFT</b>.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
|
Line continuations work as usual inside macros or lists of arguments of
|
||||||
|
macros. Strings, however, are a bit trickier. The following example shows
|
||||||
|
how to use strings as arguments for a macro:
|
||||||
|
<div class="Pp"></div>
|
||||||
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
PrintMacro : MACRO
|
||||||
|
PRINTT \1
|
||||||
|
ENDM
|
||||||
|
|
||||||
|
PrintMacro STRCAT(\"Hello\"\, \
|
||||||
|
\" world\\n\")
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
|
<div class="Pp"></div>
|
||||||
<b class="Ic" title="Ic">SHIFT</b> is a special command only available in
|
<b class="Ic" title="Ic">SHIFT</b> is a special command only available in
|
||||||
macros. Very useful in REPT-blocks. It will "shift" the
|
macros. Very useful in REPT-blocks. It will "shift" the
|
||||||
arguments by one "to the left". <b class="Ic" title="Ic">\1</b>
|
arguments by one "to the left". <b class="Ic" title="Ic">\1</b>
|
||||||
@@ -710,8 +790,11 @@ The following symbols are defined by the assembler:
|
|||||||
<b class="Ic" title="Ic">DB</b> defines a list of bytes that will be stored in
|
<b class="Ic" title="Ic">DB</b> defines a list of bytes that will be stored in
|
||||||
the final image. Ideal for tables and text (which is not zero-terminated).
|
the final image. Ideal for tables and text (which is not zero-terminated).
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">DB 1,2,3,4,"This is a
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
string"</code></div>
|
<pre class="Li">
|
||||||
|
DB 1,2,3,4,"This is a string"
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
Alternatively, you can use <b class="Ic" title="Ic">DW</b> to store a list of
|
Alternatively, you can use <b class="Ic" title="Ic">DW</b> to store a list of
|
||||||
words (16-bits) or <b class="Ic" title="Ic">DL</b> to store a list of
|
words (16-bits) or <b class="Ic" title="Ic">DL</b> to store a list of
|
||||||
@@ -738,8 +821,11 @@ You can also use <b class="Ic" title="Ic">DB</b>,
|
|||||||
<b class="Ic" title="Ic">DW</b> and <b class="Ic" title="Ic">DL</b> without
|
<b class="Ic" title="Ic">DW</b> and <b class="Ic" title="Ic">DL</b> without
|
||||||
any arguments instead.
|
any arguments instead.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">DS str_SIZEOF ;allocate str_SIZEOF
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
bytes</code></div>
|
<pre class="Li">
|
||||||
|
DS str_SIZEOF ;allocate str_SIZEOF bytes
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<h2 class="Ss" title="Ss" id="Including_binary_files"><a class="selflink" href="#Including_binary_files">Including
|
<h2 class="Ss" title="Ss" id="Including_binary_files"><a class="selflink" href="#Including_binary_files">Including
|
||||||
binary files</a></h2>
|
binary files</a></h2>
|
||||||
You probably have some graphics you'd like to include. Use
|
You probably have some graphics you'd like to include. Use
|
||||||
@@ -747,17 +833,23 @@ You probably have some graphics you'd like to include. Use
|
|||||||
the file isn't found in the current directory, the include-path list passed to
|
the file isn't found in the current directory, the include-path list passed to
|
||||||
the linker on the command line will be searched.
|
the linker on the command line will be searched.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">INCBIN "titlepic.bin"</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
<div class="D1"><code class="Li">INCBIN "sprites/hero.bin" ;
|
<pre class="Li">
|
||||||
UNIX</code></div>
|
INCBIN "titlepic.bin"
|
||||||
<div class="D1"><code class="Li">INCBIN "sprites\\hero.bin" ;
|
INCBIN "sprites/hero.bin" ; UNIX
|
||||||
Windows</code></div>
|
INCBIN "sprites\\hero.bin" ; Windows
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
You can also include only part of a file with
|
You can also include only part of a file with
|
||||||
<b class="Ic" title="Ic">INCBIN</b>. The example below includes 256 bytes from
|
<b class="Ic" title="Ic">INCBIN</b>. The example below includes 256 bytes from
|
||||||
data.bin starting from byte 78.
|
data.bin starting from byte 78.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">INCBIN "data.bin",78,256</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
INCBIN "data.bin",78,256
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<h2 class="Ss" title="Ss" id="Unions"><a class="selflink" href="#Unions">Unions</a></h2>
|
<h2 class="Ss" title="Ss" id="Unions"><a class="selflink" href="#Unions">Unions</a></h2>
|
||||||
Unions allow multiple memory allocations to share the same space in memory, like
|
Unions allow multiple memory allocations to share the same space in memory, like
|
||||||
unions in C. This allows you to easily reuse memory for different purposes,
|
unions in C. This allows you to easily reuse memory for different purposes,
|
||||||
@@ -872,7 +964,11 @@ Use <b class="Ic" title="Ic">INCLUDE</b> to process another assembler-file and
|
|||||||
<b class="Ic" title="Ic">INCLUDE</b> calls infinitely (or until you run out of
|
<b class="Ic" title="Ic">INCLUDE</b> calls infinitely (or until you run out of
|
||||||
memory, whichever comes first).
|
memory, whichever comes first).
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">INCLUDE "irq.inc"</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
INCLUDE "irq.inc"
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<h2 class="Ss" title="Ss" id="Conditional_assembling"><a class="selflink" href="#Conditional_assembling">Conditional
|
<h2 class="Ss" title="Ss" id="Conditional_assembling"><a class="selflink" href="#Conditional_assembling">Conditional
|
||||||
assembling</a></h2>
|
assembling</a></h2>
|
||||||
The four commands <b class="Ic" title="Ic">IF</b>,
|
The four commands <b class="Ic" title="Ic">IF</b>,
|
||||||
@@ -929,7 +1025,11 @@ The last one, Gameboy graphics, is quite interesting and useful. The values are
|
|||||||
actually pixel values and it converts the “chunky” data to
|
actually pixel values and it converts the “chunky” data to
|
||||||
“planar” data as used in the Gameboy.
|
“planar” data as used in the Gameboy.
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
<div class="D1"><code class="Li">DW `01012323</code></div>
|
<div class="Bd" style="margin-left: 5.00ex;">
|
||||||
|
<pre class="Li">
|
||||||
|
DW `01012323
|
||||||
|
</pre>
|
||||||
|
</div>
|
||||||
<div class="Pp"></div>
|
<div class="Pp"></div>
|
||||||
Admittedly, an expression with just a single number is quite boring. To spice
|
Admittedly, an expression with just a single number is quite boring. To spice
|
||||||
things up a bit there are a few operators you can use to perform calculations
|
things up a bit there are a few operators you can use to perform calculations
|
||||||
@@ -1465,7 +1565,7 @@ The options that OPT can modify are currently: <b class="Sy" title="Sy">b</b>,
|
|||||||
<a class="Lk" title="Lk" href="https://github.com/rednex/rgbds">https://github.com/rednex/rgbds</a>.</div>
|
<a class="Lk" title="Lk" href="https://github.com/rednex/rgbds">https://github.com/rednex/rgbds</a>.</div>
|
||||||
<table class="foot">
|
<table class="foot">
|
||||||
<tr>
|
<tr>
|
||||||
<td class="foot-date">February 24, 2018</td>
|
<td class="foot-date">February 26, 2018</td>
|
||||||
<td class="foot-os">RGBDS Manual</td>
|
<td class="foot-os">RGBDS Manual</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
|
|||||||
@@ -638,6 +638,44 @@ scanagain:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Check for line continuation character */
|
||||||
|
if (*pLexBuffer == '\\') {
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Look for line continuation character after a series of
|
||||||
|
* spaces. This is also useful for files that use Windows line
|
||||||
|
* endings: "\r\n" is replaced by " \n" before the lexer has the
|
||||||
|
* opportunity to see it.
|
||||||
|
*/
|
||||||
|
if (pLexBuffer[1] == ' ') {
|
||||||
|
pLexBuffer += 2;
|
||||||
|
while (1) {
|
||||||
|
if (*pLexBuffer == ' ') {
|
||||||
|
pLexBuffer++;
|
||||||
|
} else if (*pLexBuffer == '\n') {
|
||||||
|
pLexBuffer++;
|
||||||
|
nLineNo += 1;
|
||||||
|
goto scanagain;
|
||||||
|
} else {
|
||||||
|
errx(1, "Expected a new line after the continuation character.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Line continuation character */
|
||||||
|
if (pLexBuffer[1] == '\n') {
|
||||||
|
pLexBuffer += 2;
|
||||||
|
nLineNo += 1;
|
||||||
|
goto scanagain;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* If there isn't a newline character or a space, ignore the
|
||||||
|
* character '\'. It will eventually be handled by other
|
||||||
|
* functions like PutMacroArg().
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Try to match an identifier, macro argument (e.g. \1),
|
* Try to match an identifier, macro argument (e.g. \1),
|
||||||
* or numeric literal.
|
* or numeric literal.
|
||||||
@@ -725,6 +763,9 @@ static uint32_t yylex_MACROARGS(void)
|
|||||||
case '\\':
|
case '\\':
|
||||||
ch = '\\';
|
ch = '\\';
|
||||||
break;
|
break;
|
||||||
|
case '"':
|
||||||
|
ch = '\"';
|
||||||
|
break;
|
||||||
case ',':
|
case ',':
|
||||||
ch = ',';
|
ch = ',';
|
||||||
break;
|
break;
|
||||||
@@ -734,6 +775,32 @@ static uint32_t yylex_MACROARGS(void)
|
|||||||
case '}':
|
case '}':
|
||||||
ch = '}';
|
ch = '}';
|
||||||
break;
|
break;
|
||||||
|
case ' ':
|
||||||
|
/*
|
||||||
|
* Look for line continuation character after a
|
||||||
|
* series of spaces. This is also useful for
|
||||||
|
* files that use Windows line endings: "\r\n"
|
||||||
|
* is replaced by " \n" before the lexer has the
|
||||||
|
* opportunity to see it.
|
||||||
|
*/
|
||||||
|
while (1) {
|
||||||
|
if (*pLexBuffer == ' ') {
|
||||||
|
pLexBuffer++;
|
||||||
|
} else if (*pLexBuffer == '\n') {
|
||||||
|
pLexBuffer++;
|
||||||
|
nLineNo += 1;
|
||||||
|
ch = 0;
|
||||||
|
break;
|
||||||
|
} else {
|
||||||
|
errx(1, "Expected a new line after the continuation character.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case '\n':
|
||||||
|
/* Line continuation character */
|
||||||
|
nLineNo += 1;
|
||||||
|
ch = 0;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
maxLength = MAXSTRLEN - index;
|
maxLength = MAXSTRLEN - index;
|
||||||
length = CopyMacroArg(&yylval.tzString[index],
|
length = CopyMacroArg(&yylval.tzString[index],
|
||||||
|
|||||||
125
src/asm/rgbasm.5
125
src/asm/rgbasm.5
@@ -5,7 +5,7 @@
|
|||||||
.\"
|
.\"
|
||||||
.\" SPDX-License-Identifier: MIT
|
.\" SPDX-License-Identifier: MIT
|
||||||
.\"
|
.\"
|
||||||
.Dd February 24, 2018
|
.Dd February 26, 2018
|
||||||
.Dt RGBASM 5
|
.Dt RGBASM 5
|
||||||
.Os RGBDS Manual
|
.Os RGBDS Manual
|
||||||
.Sh NAME
|
.Sh NAME
|
||||||
@@ -26,7 +26,9 @@ one instruction or pseudo‐op per line:
|
|||||||
.Pp
|
.Pp
|
||||||
Example:
|
Example:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl John: ld a,87 ;Weee
|
.Bd -literal -offset indent
|
||||||
|
John: ld a,87 ;Weee
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
All pseudo‐ops, mnemonics and registers (reserved keywords) are case‐insensitive
|
All pseudo‐ops, mnemonics and registers (reserved keywords) are case‐insensitive
|
||||||
and all labels are case‐sensitive.
|
and all labels are case‐sensitive.
|
||||||
@@ -35,13 +37,35 @@ There are two syntaxes for comments. In both cases, a comment ends at the end of
|
|||||||
the line. The most common one is: anything that follows a semicolon
|
the line. The most common one is: anything that follows a semicolon
|
||||||
\[dq]\&;\[dq] (that isn't inside a string) is a comment. There is another
|
\[dq]\&;\[dq] (that isn't inside a string) is a comment. There is another
|
||||||
format: anything that follows a \[dq]*\[dq] that is placed right at the start of
|
format: anything that follows a \[dq]*\[dq] that is placed right at the start of
|
||||||
a line is a comment.
|
a line is a comment. The assembler removes all comments from the code before
|
||||||
|
doing anything else.
|
||||||
|
.Pp
|
||||||
|
Sometimes lines can be too long and it may be necessary to split them. The
|
||||||
|
syntax to do so is the following one:
|
||||||
|
.Pp
|
||||||
|
.Bd -literal -offset indent
|
||||||
|
DB 1, 2, 3, 4 \[rs]
|
||||||
|
5, 6, 7, 8
|
||||||
|
.Ed
|
||||||
|
.Pp
|
||||||
|
This works anywhere in the code except inside of strings. To split strings it is
|
||||||
|
needed to use
|
||||||
|
.It STRCAT
|
||||||
|
like this:
|
||||||
|
.Pp
|
||||||
|
.Bd -literal -offset indent
|
||||||
|
DB STRCAT("Hello ", \[rs]
|
||||||
|
"world!")
|
||||||
|
.Ed
|
||||||
|
.Pp
|
||||||
.Ss Sections
|
.Ss Sections
|
||||||
Before you can start writing code, you must define a section.
|
Before you can start writing code, you must define a section.
|
||||||
This tells the assembler what kind of information follows and, if it is code,
|
This tells the assembler what kind of information follows and, if it is code,
|
||||||
where to put it.
|
where to put it.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]CoolStuff\[dq],ROMX
|
.Bd -literal -offset indent
|
||||||
|
SECTION \[dq]CoolStuff\[dq],ROMX
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
This switches to the section called "CoolStuff" (or creates it if it doesn't
|
This switches to the section called "CoolStuff" (or creates it if it doesn't
|
||||||
already exist) and it defines it as a code section.
|
already exist) and it defines it as a code section.
|
||||||
@@ -128,22 +152,30 @@ obligation to follow any specific rules.
|
|||||||
The following example defines a section that can be placed anywhere in any ROMX
|
The following example defines a section that can be placed anywhere in any ROMX
|
||||||
bank:
|
bank:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]CoolStuff\[dq],ROMX
|
.Bd -literal -offset indent
|
||||||
|
SECTION \[dq]CoolStuff\[dq],ROMX
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
If it is needed, the following syntax can be used to fix the base address of the
|
If it is needed, the following syntax can be used to fix the base address of the
|
||||||
section:
|
section:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]CoolStuff\[dq],ROMX[$4567]
|
.Bd -literal -offset indent
|
||||||
|
SECTION \[dq]CoolStuff\[dq],ROMX[$4567]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
It won't, however, fix the bank number, which is left to the linker.
|
It won't, however, fix the bank number, which is left to the linker.
|
||||||
If you also want to specify the bank you can do:
|
If you also want to specify the bank you can do:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]CoolStuff\[dq],ROMX[$4567],BANK[3]
|
.Bd -literal -offset indent
|
||||||
|
SECTION \[dq]CoolStuff\[dq],ROMX[$4567],BANK[3]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
And if you only want to force the section into a certain bank, and not it's
|
And if you only want to force the section into a certain bank, and not it's
|
||||||
position within the bank, that's also possible:
|
position within the bank, that's also possible:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]CoolStuff\[dq],ROMX,BANK[7]
|
.Bd -literal -offset indent
|
||||||
|
SECTION \[dq]CoolStuff\[dq],ROMX,BANK[7]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
In addition, you can specify byte alignment for a section.
|
In addition, you can specify byte alignment for a section.
|
||||||
This ensures that the section starts at a memory address where the given number
|
This ensures that the section starts at a memory address where the given number
|
||||||
@@ -155,9 +187,11 @@ However, if an alignment is specified, the base address must be left unassigned.
|
|||||||
This can be useful when using DMA to copy data or when it is needed to align the
|
This can be useful when using DMA to copy data or when it is needed to align the
|
||||||
start of an array to 256 bytes to optimize the code that accesses it.
|
start of an array to 256 bytes to optimize the code that accesses it.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl SECTION \[dq]OAM Data\[dq],WRAM0,ALIGN[8] ; align to 256 bytes
|
.Bd -literal -offset indent
|
||||||
.Pp
|
SECTION \[dq]OAM Data\[dq],WRAM0,ALIGN[8] ; align to 256 bytes
|
||||||
.Dl SECTION \[dq]VRAM Data\[dq],ROMX,BANK[2],ALIGN[4] ; align to 16 bytes
|
|
||||||
|
SECTION \[dq]VRAM Data\[dq],ROMX,BANK[2],ALIGN[4] ; align to 16 bytes
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
HINT: If you think this is a lot of typing for doing a simple
|
HINT: If you think this is a lot of typing for doing a simple
|
||||||
.Ic ORG
|
.Ic ORG
|
||||||
@@ -255,8 +289,10 @@ EQUates are constant symbols.
|
|||||||
They can, for example, be used for things such as bit-definitions of hardware
|
They can, for example, be used for things such as bit-definitions of hardware
|
||||||
registers.
|
registers.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl EXIT_OK EQU $00
|
.Bd -literal -offset indent
|
||||||
.Dl EXIT_FAILURE EQU $01
|
EXIT_OK EQU $00
|
||||||
|
EXIT_FAILURE EQU $01
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Note that a colon (:) following the label-name is not allowed.
|
Note that a colon (:) following the label-name is not allowed.
|
||||||
EQUates cannot be exported and imported.
|
EQUates cannot be exported and imported.
|
||||||
@@ -278,7 +314,9 @@ Note that a colon (:) following the label-name is not allowed.
|
|||||||
SETs cannot be exported and imported.
|
SETs cannot be exported and imported.
|
||||||
Alternatively you can use = as a synonym for SET.
|
Alternatively you can use = as a synonym for SET.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl COUNT = 2
|
.Bd -literal -offset indent
|
||||||
|
COUNT = 2
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
.It Sy RSSET , RSRESET , RB , RW
|
.It Sy RSSET , RSRESET , RB , RW
|
||||||
.Pp
|
.Pp
|
||||||
@@ -330,10 +368,10 @@ If you are familiar with C you can think of it as the same as #define.
|
|||||||
.Pp
|
.Pp
|
||||||
.Bd -literal -offset indent
|
.Bd -literal -offset indent
|
||||||
COUNTREG EQUS "[hl+]"
|
COUNTREG EQUS "[hl+]"
|
||||||
ld a,COUNTREG
|
ld a,COUNTREG
|
||||||
|
|
||||||
PLAYER_NAME EQUS \[dq]\[rs]\[dq]John\[rs]\[dq]\[dq]
|
PLAYER_NAME EQUS \[dq]\[rs]\[dq]John\[rs]\[dq]\[dq]
|
||||||
db PLAYER_NAME
|
db PLAYER_NAME
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Note that : following the label-name is not allowed, and that strings must be
|
Note that : following the label-name is not allowed, and that strings must be
|
||||||
@@ -341,12 +379,16 @@ quoted to be useful.
|
|||||||
.Pp
|
.Pp
|
||||||
This will be interpreted as:
|
This will be interpreted as:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl ld a,[hl+]
|
.Bd -literal -offset indent
|
||||||
.Dl db \[dq]John\[dq]
|
ld a,[hl+]
|
||||||
|
db \[dq]John\[dq]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
String-symbols can also be used to define small one-line macros:
|
String-symbols can also be used to define small one-line macros:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl PUSHA EQUS \[dq]push af\[rs]npush bc\[rs]npush de\[rs]npush hl\[rs]n\[dq]
|
.Bd -literal -offset indent
|
||||||
|
PUSHA EQUS \[dq]push af\[rs]npush bc\[rs]npush de\[rs]npush hl\[rs]n\[dq]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Note that a colon (:) following the label-name is not allowed.
|
Note that a colon (:) following the label-name is not allowed.
|
||||||
String equates can't be exported or imported.
|
String equates can't be exported or imported.
|
||||||
@@ -459,7 +501,9 @@ Now I can call the macro specifying two arguments.
|
|||||||
The first being the address and the second being a bytecount.
|
The first being the address and the second being a bytecount.
|
||||||
The macro will then reset all bytes in this range.
|
The macro will then reset all bytes in this range.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl LoopyMacro MyVars,54
|
.Bd -literal -offset indent
|
||||||
|
LoopyMacro MyVars,54
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Arguments are passed as string equates.
|
Arguments are passed as string equates.
|
||||||
There's no need to enclose them in quotes.
|
There's no need to enclose them in quotes.
|
||||||
@@ -479,6 +523,19 @@ In reality, up to 256 arguments can be passed to a macro, but you can only use
|
|||||||
the first 9 like this. If you want to use the rest, you need to use the keyword
|
the first 9 like this. If you want to use the rest, you need to use the keyword
|
||||||
.Ic SHIFT .
|
.Ic SHIFT .
|
||||||
.Pp
|
.Pp
|
||||||
|
Line continuations work as usual inside macros or lists of arguments of macros.
|
||||||
|
Strings, however, are a bit trickier. The following example shows how to use
|
||||||
|
strings as arguments for a macro:
|
||||||
|
.Pp
|
||||||
|
.Bd -literal -offset indent
|
||||||
|
PrintMacro : MACRO
|
||||||
|
PRINTT \[rs]1
|
||||||
|
ENDM
|
||||||
|
|
||||||
|
PrintMacro STRCAT(\[rs]\[dq]Hello\[rs]\[dq]\[rs], \[rs]
|
||||||
|
\[rs]\[dq] world\[rs]\[rs]n\[rs]\[dq])
|
||||||
|
.Ed
|
||||||
|
.Pp
|
||||||
.Ic SHIFT
|
.Ic SHIFT
|
||||||
is a special command only available in macros.
|
is a special command only available in macros.
|
||||||
Very useful in REPT-blocks.
|
Very useful in REPT-blocks.
|
||||||
@@ -565,7 +622,9 @@ The following symbols are defined by the assembler:
|
|||||||
defines a list of bytes that will be stored in the final image.
|
defines a list of bytes that will be stored in the final image.
|
||||||
Ideal for tables and text (which is not zero-terminated).
|
Ideal for tables and text (which is not zero-terminated).
|
||||||
.Pp
|
.Pp
|
||||||
.Dl DB 1,2,3,4,\[dq]This is a string\[dq]
|
.Bd -literal -offset indent
|
||||||
|
DB 1,2,3,4,\[dq]This is a string\[dq]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Alternatively, you can use
|
Alternatively, you can use
|
||||||
.Ic DW
|
.Ic DW
|
||||||
@@ -609,7 +668,9 @@ and
|
|||||||
.Ic DL
|
.Ic DL
|
||||||
without any arguments instead.
|
without any arguments instead.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl DS str_SIZEOF ;allocate str_SIZEOF bytes
|
.Bd -literal -offset indent
|
||||||
|
DS str_SIZEOF ;allocate str_SIZEOF bytes
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
.Ss Including binary files
|
.Ss Including binary files
|
||||||
You probably have some graphics you'd like to include.
|
You probably have some graphics you'd like to include.
|
||||||
@@ -619,15 +680,19 @@ to include a raw binary file as it is.
|
|||||||
If the file isn't found in the current directory, the include-path list passed
|
If the file isn't found in the current directory, the include-path list passed
|
||||||
to the linker on the command line will be searched.
|
to the linker on the command line will be searched.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl INCBIN \[dq]titlepic.bin\[dq]
|
.Bd -literal -offset indent
|
||||||
.Dl INCBIN \[dq]sprites/hero.bin\[dq]\ ; UNIX
|
INCBIN \[dq]titlepic.bin\[dq]
|
||||||
.Dl INCBIN \[dq]sprites\[rs]\[rs]hero.bin\[dq]\ ; Windows
|
INCBIN \[dq]sprites/hero.bin\[dq]\ ; UNIX
|
||||||
|
INCBIN \[dq]sprites\[rs]\[rs]hero.bin\[dq]\ ; Windows
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
You can also include only part of a file with
|
You can also include only part of a file with
|
||||||
.Ic INCBIN .
|
.Ic INCBIN .
|
||||||
The example below includes 256 bytes from data.bin starting from byte 78.
|
The example below includes 256 bytes from data.bin starting from byte 78.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl INCBIN \[dq]data.bin\[dq],78,256
|
.Bd -literal -offset indent
|
||||||
|
INCBIN \[dq]data.bin\[dq],78,256
|
||||||
|
.Ed
|
||||||
.Ss Unions
|
.Ss Unions
|
||||||
Unions allow multiple memory allocations to share the same space in memory,
|
Unions allow multiple memory allocations to share the same space in memory,
|
||||||
like unions in C.
|
like unions in C.
|
||||||
@@ -755,7 +820,9 @@ You may nest
|
|||||||
.Ic INCLUDE
|
.Ic INCLUDE
|
||||||
calls infinitely (or until you run out of memory, whichever comes first).
|
calls infinitely (or until you run out of memory, whichever comes first).
|
||||||
.Pp
|
.Pp
|
||||||
.Dl INCLUDE \[dq]irq.inc\[dq]
|
.Bd -literal -offset indent
|
||||||
|
INCLUDE \[dq]irq.inc\[dq]
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
.Ss Conditional assembling
|
.Ss Conditional assembling
|
||||||
The four commands
|
The four commands
|
||||||
@@ -831,7 +898,9 @@ The last one, Gameboy graphics, is quite interesting and useful.
|
|||||||
The values are actually pixel values and it converts the
|
The values are actually pixel values and it converts the
|
||||||
.Do chunky Dc data to Do planar Dc data as used in the Gameboy.
|
.Do chunky Dc data to Do planar Dc data as used in the Gameboy.
|
||||||
.Pp
|
.Pp
|
||||||
.Dl DW \`01012323
|
.Bd -literal -offset indent
|
||||||
|
DW \`01012323
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Admittedly, an expression with just a single number is quite boring.
|
Admittedly, an expression with just a single number is quite boring.
|
||||||
To spice things up a bit there are a few operators you can use to perform
|
To spice things up a bit there are a few operators you can use to perform
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
.\"
|
.\"
|
||||||
.\" SPDX-License-Identifier: MIT
|
.\" SPDX-License-Identifier: MIT
|
||||||
.\"
|
.\"
|
||||||
.Dd January 26, 2018
|
.Dd February 23, 2018
|
||||||
.Dt GBZ80 7
|
.Dt GBZ80 7
|
||||||
.Os RGBDS Manual
|
.Os RGBDS Manual
|
||||||
.Sh NAME
|
.Sh NAME
|
||||||
@@ -24,8 +24,10 @@ as destination can omit the destination as it is assumed it's register
|
|||||||
.Sy A .
|
.Sy A .
|
||||||
The following two lines have the same effect:
|
The following two lines have the same effect:
|
||||||
.Pp
|
.Pp
|
||||||
.Dl OR A,B
|
.Bd -literal -offset indent
|
||||||
.Dl OR B
|
OR A,B
|
||||||
|
OR B
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
.Sh LEGEND
|
.Sh LEGEND
|
||||||
List of abbreviations used in this document.
|
List of abbreviations used in this document.
|
||||||
|
|||||||
Reference in New Issue
Block a user