remove GAMEBOY/PCENGINE conditionals (this is a Game Boy assembler)

This commit is contained in:
bentley
2010-01-15 17:18:58 -07:00
parent 795542103d
commit bd84313462
4 changed files with 1 additions and 21 deletions

View File

@@ -77,11 +77,6 @@ void rpn_Reset(struct Expression * expr);
int
rpn_RangeCheck(struct Expression * expr, struct Expression * src, SLONG low,
SLONG high);
#ifdef GAMEBOY
void rpn_CheckHRAM(struct Expression * expr, struct Expression * src1);
#endif
#ifdef PCENGINE
void rpn_CheckZP(struct Expression * expr, struct Expression * src);
#endif
#endif