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Implement preliminary version of "reverse" feature
Not hooked to all RGBGFX flags yet, but good enough for most use cases (and as a base for future development, should I need to `reset --hard`.) TODOs marked appropriately.
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include/gfx/reverse.hpp
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14
include/gfx/reverse.hpp
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/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef RGBDS_GFX_REVERSE_HPP
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#define RGBDS_GFX_REVERSE_HPP
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void reverse();
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#endif /* RGBDS_GFX_REVERSE_HPP */
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