mirror of
https://github.com/gbdev/rgbds.git
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Rewrite rgbfix from scratch, under a free ISC license.
Slight changes in usage; the man page has been updated accordingly.
This commit is contained in:
37
man/rgbfix.1
37
man/rgbfix.1
@@ -7,9 +7,11 @@
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.\" SECTION
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.Sh SYNOPSIS
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.Nm rgbfix
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.Op Fl Ccdjqrsv
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.Op Fl Ccjsv
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.Op Fl k Ar licensee_str
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.Op Fl l Ar licensee_id
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.Op Fl m Ar mbc_type
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.Op Fl n Ar rom_version
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.Op Fl p Ar pad_value
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.Op Fl r Ar ram_size
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.Op Fl t Ar title_str
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@@ -24,19 +26,18 @@ The arguments are as follows:
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.Bl -tag -width Ds
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.\" ITEM
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.It Fl C
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Set the Game Boy Color compatible flag: [0x143] = 0x80.
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This flag and the
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Set the Game Boy Color\(enonly flag: [0x143] = 0xC0.
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If both this and the
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.Fl c
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flag are mutually exclusive.
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flag are set, this takes precedence.
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.\" ITEM
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.It Fl c
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Set the Game Boy Color only flag: [0x143] = 0xC0.
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This flag and the
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Set the Game Boy Color\(encompatible flag: [0x143] = 0x80.
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If both this and the
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.Fl C
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flag are mutually exclusive.
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.\" ITEM
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.It Fl d
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Don't perform any changes, just pretend to for debugging.
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flag are set,
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.Fl C
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takes precedence.
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.\" ITEM
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.It Fl j
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Set the non-Japanese region flag: [0x14A] = 1.
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@@ -45,9 +46,16 @@ Set the non-Japanese region flag: [0x14A] = 1.
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Set the new licensee string ([0x144\(en0x145]) to a given string, truncated
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to at most two characters.
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.\" ITEM
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.It Fl l Ar licensee_id
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Set the old licensee code, [0x14B], to a given value from 0 to 0xFF.
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This value is deprecated and should be set to 0x33 in all new software.
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.\" ITEM
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.It Fl m Ar mbc_type
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Set the MBC type, [0x147], to a given value from 0 to 0xFF.
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.\" ITEM
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.It Fl n Ar rom_version
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Set the ROM version, [0x14C], to a given value from 0 to 0xFF.
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.\" ITEM
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.It Fl p Ar pad_value
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Pad the image to a valid size with a given pad value from 0 to 0xFF.
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.Nm
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@@ -55,14 +63,11 @@ will automatically pick a size from 32KiB, 64KiB, 128KiB, ..., 8192KiB and
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give a warning thereafter.
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The cartridge size byte ([0x148]) will be changed to reflect this new size.
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.\" ITEM
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.It Fl q
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Enable quiet mode, suppressing all text except errors.
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.\" ITEM
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.It Fl r Ar ram_size
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Set the RAM size, [0x149], to a given value from 0 to 0xFF.
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.\" ITEM
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.It Fl s
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Set the SGB flag: [0x146] = 3, and set the old licensee code: [0x14B] = 0x33.
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Set the SGB flag: [0x146] = 3.
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.\" ITEM
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.It Fl t Ar title
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Set the title string ([0x134\(en0x143]) to a given string, truncated to at
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@@ -97,12 +102,12 @@ The following will make a SGB-enabled, color-enabled game with a title of
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(The Game Boy itself does not use the title, but some emulators or ROM managers
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might.)
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.Pp
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.D1 $ rgbfix \-vCs \-p 0 \-t foobar baz.gb
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.D1 $ rgbfix \-vcs \-p 0 \-t foobar baz.gb
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.Pp
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The following will duplicate the header (sans global checksum) of the game
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"Survival Kids":
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.Pp
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.D1 $ rgbfix \-Cjsv \-k A4 \-m 0x1B \-p 0xFF \-r 3 \-t SURVIVALKIDAVKE SurvivalKids.gbc
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.D1 $ rgbfix \-cjsv \-k A4 \-m 0x1B \-p 0xFF \-r 3 \-t SURVIVALKIDAVKE SurvivalKids.gbc
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.\" SECTION
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.Sh SEE ALSO
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.Xr rgbds 7 ,
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