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Reduce deep nesting in gfx/pal_packing.cpp
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@@ -307,42 +307,38 @@ static void decant(std::vector<AssignedSets> &assignments, std::vector<ColorSet>
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// We do this by adding the first available color set, and then looking for palettes with
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// common colors. (As an optimization, we know we can skip palettes already scanned.)
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std::vector<bool> processed(from.nbColorSets(), false);
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std::unordered_set<uint16_t> colors;
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std::vector<size_t> members;
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while (true) {
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auto iter = std::find(RANGE(processed), true);
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if (iter == processed.end()) { // Processed everything!
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break;
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}
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for (std::vector<bool>::iterator iter;
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(iter = std::find(RANGE(processed), true)) != processed.end();) {
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auto attrs = from.begin();
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std::advance(attrs, iter - processed.begin());
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std::unordered_set<uint16_t> colors(RANGE(colorSets[attrs->colorSetIndex]));
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std::vector<size_t> members = {static_cast<size_t>(iter - processed.begin())};
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*iter = true; // Mark the first color set as processed
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// Build up the "component"...
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colors.clear();
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members.clear();
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assume(members.empty()); // Compiler optimization hint
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do {
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ColorSet const &colorSet = colorSets[attrs->colorSetIndex];
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// If this is the first color set, or if at least one color matches, add it
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if (members.empty()
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|| std::find_first_of(RANGE(colors), RANGE(colorSet)) != colors.end()) {
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for (; ++iter != processed.end(); ++attrs) {
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// If at least one color matches, add it
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if (ColorSet const &colorSet = colorSets[attrs->colorSetIndex];
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std::find_first_of(RANGE(colors), RANGE(colorSet)) != colors.end()) {
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colors.insert(RANGE(colorSet));
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members.push_back(iter - processed.begin());
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*iter = true; // Mark that color set as processed
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}
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++attrs;
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} while (++iter != processed.end());
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}
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if (to.combinedVolume(RANGE(colors)) <= options.maxOpaqueColors()) {
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// Iterate through the component's color sets, and transfer them
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auto member = from.begin();
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size_t curIndex = 0;
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for (size_t index : members) {
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std::advance(member, index - curIndex);
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curIndex = index;
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to.assign(std::move(*member));
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from.remove(member); // Removing does not shift elements, so it's cheap
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}
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if (to.combinedVolume(RANGE(colors)) > options.maxOpaqueColors()) {
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continue;
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}
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// Iterate through the component's color sets, and transfer them
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auto member = from.begin();
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size_t curIndex = 0;
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for (size_t index : members) {
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std::advance(member, index - curIndex);
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curIndex = index;
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to.assign(std::move(*member));
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from.remove(member); // Removing does not shift elements, so it's cheap
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}
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}
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});
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@@ -383,12 +379,13 @@ std::tuple<std::vector<size_t>, size_t> overloadAndRemove(std::vector<ColorSet>
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);
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}
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// Begin with all color sets queued up for insertion
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std::queue<ColorSetAttrs> queue(std::deque<ColorSetAttrs>(RANGE(sortedColorSetIDs)));
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// Begin with no pages
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std::vector<AssignedSets> assignments{};
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std::vector<AssignedSets> assignments;
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for (; !queue.empty(); queue.pop()) {
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// Begin with all color sets queued up for insertion
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for (std::queue<ColorSetAttrs> queue(std::deque<ColorSetAttrs>(RANGE(sortedColorSetIDs)));
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!queue.empty();
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queue.pop()) {
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ColorSetAttrs const &attrs = queue.front(); // Valid until the `queue.pop()`
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options.verbosePrint(Options::VERB_TRACE, "Handling color set %zu\n", attrs.colorSetIndex);
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@@ -428,91 +425,78 @@ std::tuple<std::vector<size_t>, size_t> overloadAndRemove(std::vector<ColorSet>
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bestPalIndex
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);
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assignments.emplace_back(colorSets, std::move(attrs));
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} else {
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continue;
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}
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options.verbosePrint(
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Options::VERB_TRACE,
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"Assigning color set %zu to palette %zu\n",
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attrs.colorSetIndex,
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bestPalIndex
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);
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AssignedSets &bestPal = assignments[bestPalIndex];
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// Add the color to that palette
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bestPal.assign(std::move(attrs));
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auto compareEfficiency = [&](ColorSetAttrs const &attrs1, ColorSetAttrs const &attrs2) {
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ColorSet const &colorSet1 = colorSets[attrs1.colorSetIndex];
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ColorSet const &colorSet2 = colorSets[attrs2.colorSetIndex];
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size_t size1 = colorSet1.size();
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size_t size2 = colorSet2.size();
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uint32_t relSize1 = bestPal.relSizeOf(colorSet1);
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uint32_t relSize2 = bestPal.relSizeOf(colorSet2);
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options.verbosePrint(
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Options::VERB_TRACE,
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"Assigning color set %zu to palette %zu\n",
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attrs.colorSetIndex,
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bestPalIndex
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" Color sets %zu <=> %zu: Efficiency: %zu / %" PRIu32 " <=> %zu / "
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"%" PRIu32 "\n",
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attrs1.colorSetIndex,
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attrs2.colorSetIndex,
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size1,
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relSize1,
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size2,
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relSize2
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);
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AssignedSets &bestPal = assignments[bestPalIndex];
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// Add the color to that palette
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bestPal.assign(std::move(attrs));
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// If this overloads the palette, get it back to normal (if possible)
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while (bestPal.volume() > options.maxOpaqueColors()) {
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options.verbosePrint(
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Options::VERB_TRACE,
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"Palette %zu is overloaded! (%zu > %" PRIu8 ")\n",
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bestPalIndex,
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bestPal.volume(),
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options.maxOpaqueColors()
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);
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// This comparison is algebraically equivalent to
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// `size1 / relSize1 <=> size2 / relSize2`,
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// but without potential precision loss from floating-point division.
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size_t efficiency1 = size1 * relSize2;
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size_t efficiency2 = size2 * relSize1;
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return (efficiency1 > efficiency2) - (efficiency1 < efficiency2);
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};
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// Look for a color set minimizing "efficiency" (size / rel_size)
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auto [minEfficiencyIter, maxEfficiencyIter] = std::minmax_element(
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RANGE(bestPal),
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[&bestPal, &colorSets](ColorSetAttrs const &lhs, ColorSetAttrs const &rhs) {
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ColorSet const &lhsColorSet = colorSets[lhs.colorSetIndex];
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ColorSet const &rhsColorSet = colorSets[rhs.colorSetIndex];
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size_t lhsSize = lhsColorSet.size();
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size_t rhsSize = rhsColorSet.size();
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uint32_t lhsRelSize = bestPal.relSizeOf(lhsColorSet);
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uint32_t rhsRelSize = bestPal.relSizeOf(rhsColorSet);
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// If this overloads the palette, get it back to normal (if possible)
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while (bestPal.volume() > options.maxOpaqueColors()) {
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options.verbosePrint(
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Options::VERB_TRACE,
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"Palette %zu is overloaded! (%zu > %" PRIu8 ")\n",
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bestPalIndex,
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bestPal.volume(),
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options.maxOpaqueColors()
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);
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options.verbosePrint(
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Options::VERB_TRACE,
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" Color sets %zu <=> %zu: Efficiency: %zu / %" PRIu32 " <=> %zu / "
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"%" PRIu32 "\n",
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lhs.colorSetIndex,
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rhs.colorSetIndex,
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lhsSize,
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lhsRelSize,
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rhsSize,
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rhsRelSize
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);
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// This comparison is algebraically equivalent to
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// `lhsSize / lhsRelSize < rhsSize / rhsRelSize`,
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// but without potential precision loss from floating-point division.
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return lhsSize * rhsRelSize < rhsSize * lhsRelSize;
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}
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);
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// Look for a color set minimizing "efficiency" (size / relSize)
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auto [minEfficiencyIter, maxEfficiencyIter] = std::minmax_element(
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RANGE(bestPal),
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[&compareEfficiency](ColorSetAttrs const &lhs, ColorSetAttrs const &rhs) {
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return compareEfficiency(lhs, rhs) < 0;
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}
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);
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// All efficiencies are identical iff min equals max
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ColorSet const &minColorSet = colorSets[minEfficiencyIter->colorSetIndex];
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ColorSet const &maxColorSet = colorSets[maxEfficiencyIter->colorSetIndex];
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size_t minSize = minColorSet.size();
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size_t maxSize = maxColorSet.size();
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uint32_t minRelSize = bestPal.relSizeOf(minColorSet);
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uint32_t maxRelSize = bestPal.relSizeOf(maxColorSet);
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options.verbosePrint(
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Options::VERB_TRACE,
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" Color sets %zu <= %zu: Efficiency: %zu / %" PRIu32 " <= %zu / %" PRIu32 "\n",
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minEfficiencyIter->colorSetIndex,
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maxEfficiencyIter->colorSetIndex,
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minSize,
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minRelSize,
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maxSize,
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maxRelSize
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);
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// This comparison is algebraically equivalent to
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// `maxSize / maxRelSize == minSize / minRelSize`,
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// but without potential precision loss from floating-point division.
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if (maxSize * minRelSize == minSize * maxRelSize) {
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options.verbosePrint(Options::VERB_TRACE, " All efficiencies are identical\n");
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break;
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}
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// Remove the color set with minimal efficiency
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options.verbosePrint(
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Options::VERB_TRACE,
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" Removing color set %zu\n",
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minEfficiencyIter->colorSetIndex
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);
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queue.emplace(std::move(*minEfficiencyIter));
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queue.back().banFrom(bestPalIndex); // Ban it from this palette
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bestPal.remove(minEfficiencyIter);
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// All efficiencies are identical iff min equals max
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if (compareEfficiency(*minEfficiencyIter, *maxEfficiencyIter) == 0) {
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options.verbosePrint(Options::VERB_TRACE, " All efficiencies are identical\n");
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break;
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}
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// Remove the color set with minimal efficiency
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options.verbosePrint(
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Options::VERB_TRACE, " Removing color set %zu\n", minEfficiencyIter->colorSetIndex
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);
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queue.emplace(std::move(*minEfficiencyIter));
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queue.back().banFrom(bestPalIndex); // Ban it from this palette
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bestPal.remove(minEfficiencyIter);
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}
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}
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