Use imported targets for linking to libpng

This massively simplifies the process lol
This commit is contained in:
ISSOtm
2026-03-15 12:20:18 +01:00
committed by Rangi
parent 2d0ac7eeb0
commit d8722b6705
3 changed files with 5 additions and 23 deletions

View File

@@ -9,18 +9,8 @@ add_executable(rgbgfx_test gfx/rgbgfx_test.cpp)
set_target_properties(randtilegen rgbgfx_test PROPERTIES
# hack for MSVC: no-op generator expression to stop generation of "per-configuration subdirectory"
RUNTIME_OUTPUT_DIRECTORY $<1:${CMAKE_CURRENT_SOURCE_DIR}/gfx>)
foreach(TARGET randtilegen rgbgfx_test)
if(LIBPNG_FOUND) # pkg-config
target_include_directories(${TARGET} PRIVATE ${LIBPNG_INCLUDE_DIRS})
target_link_directories(${TARGET} PRIVATE ${LIBPNG_LIBRARY_DIRS})
target_link_libraries(${TARGET} PRIVATE ${LIBPNG_LIBRARIES})
else()
target_compile_definitions(${TARGET} PRIVATE ${PNG_DEFINITIONS})
target_include_directories(${TARGET} PRIVATE ${PNG_INCLUDE_DIRS})
target_link_libraries(${TARGET} PRIVATE ${PNG_LIBRARIES})
endif()
endforeach()
target_link_libraries(randtilegen PRIVATE PNG::PNG)
target_link_libraries(rgbgfx_test PRIVATE PNG::PNG)
set(ONLY_FREE)
if(NOT TESTS_RUN_NONFREE)