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Use automatic allocation for symbol names
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@@ -16,8 +16,8 @@ std::map<std::string, struct Symbol *> symbols;
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void sym_AddSymbol(struct Symbol *symbol)
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{
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// Check if the symbol already exists
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if (struct Symbol *other = sym_GetSymbol(*symbol->name); other) {
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fprintf(stderr, "error: \"%s\" both in %s from ", symbol->name->c_str(),
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if (struct Symbol *other = sym_GetSymbol(symbol->name); other) {
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fprintf(stderr, "error: \"%s\" both in %s from ", symbol->name.c_str(),
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symbol->objFileName);
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dumpFileStack(symbol->src);
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fprintf(stderr, "(%" PRIu32 ") and in %s from ",
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@@ -28,7 +28,7 @@ void sym_AddSymbol(struct Symbol *symbol)
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}
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// If not, add it
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symbols[*symbol->name] = symbol;
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symbols[symbol->name] = symbol;
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}
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struct Symbol *sym_GetSymbol(std::string const &name)
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