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Implement state file output for RGBASM (#1435)
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@@ -44,7 +44,8 @@ struct Symbol {
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>
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data;
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uint32_t ID; // ID of the symbol in the object file (-1 if none)
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uint32_t ID; // ID of the symbol in the object file (-1 if none)
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uint32_t defIndex; // Ordering of the symbol in the state file
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bool isDefined() const { return type != SYM_REF; }
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bool isNumeric() const { return type == SYM_LABEL || type == SYM_EQU || type == SYM_VAR; }
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