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Add support for the four‐character game ID.
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@@ -7,6 +7,7 @@
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.Sh SYNOPSIS
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.Nm rgbfix
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.Op Fl Ccjsv
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.Op Fl i Ar game_id
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.Op Fl k Ar licensee_str
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.Op Fl l Ar licensee_id
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.Op Fl m Ar mbc_type
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@@ -38,6 +39,12 @@ If both this and the
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flag are set,
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.Fl C
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takes precedence.
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.It Fl i Ar game_id
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Set the game ID string
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.Pq Ad 0x13F No Ns \(en Ns Ad 0x142
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to a given string of exactly 4 characters.
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If both this and the title are set, the game ID will overwrite the
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overlapping portion of the title.
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.It Fl j
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Set the non-Japanese region flag:
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.Ad 0x14A
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@@ -82,6 +89,8 @@ to a given string, truncated to at most 16 characters.
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It is recommended to use 15 characters instead, to avoid clashing with the CGB
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flag
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.Pq Fl c No or Fl C .
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If both this and the game ID are set, the game ID will overwrite the
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overlapping portion of the title.
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.It Fl v
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Validate the header and fix checksums: the Nintendo character area
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.Pq Ad 0x104 No Ns \(en Ns Ad 0x133 ,
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