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Port linkerscript parser to Bison (#1266)
Notable side effects: * Use the standard-conformant MSVC preproc * Add test for linker script INCLUDE * Improve wording of placement conflict errors * Fix errors from not newline-terminated files * Teach checkdiff about the linker script doc * Call linker script "commands" "directives" instead --------- Co-authored-by: Rangi42 <remy.oukaour+rangi42@gmail.com>
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@@ -10,10 +10,10 @@
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#include "asm/charmap.hpp"
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#include "asm/main.hpp"
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#include "asm/output.hpp"
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#include "asm/util.hpp"
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#include "asm/warning.hpp"
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#include "hashmap.hpp"
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#include "util.hpp"
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// Charmaps are stored using a structure known as "trie".
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// Essentially a tree, where each nodes stores a single character's worth of info:
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