This patch isn't used because it's meant to be an optimization for
labels in the memory region 0x2000-0x20FF. That memory region doesn't
have anything special on the Game Boy, and there are no instructions
optimized to read or write from there, so it was probably meant for
another hardware that was supported by ASMotor in the past.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
Merging lai's source with this one is very irritating because
they have different indentation styles. I couldn't find what profile
vegard used for his version, so I used these flags (which should bring
the source close to KNF):
-bap
-br
-ce
-ci4
-cli0
-d0
-di0
-i8
-ip
-l79
-nbc
-ncdb
-ndj
-ei
-nfc1
-nlp
-npcs
-psl
-sc
-sob